Kling AI v6.2 · 5 modules · 15 lessons
Choose inputs, test camera and movement, preserve references, and review a sequence of shots. Record evidence and costs for each experiment.

Record settings, tell text apart from visual references, and turn failures into small tests.
Plan four comparable movements and test a transition with observable start and end points.
Use constraints without contradictions, distinguish timing effects, and check speech synchronization.
Organize an element, assign roles to references, and prepare movement that fits the character.
Generate a short sequence, assess the transition between shots, and gather evidence of your process.
Kling AI v6.2
Technical terms from the course, explained in plain language. Each term links to the lessons where it appears.
System that generates a result from inputs and settings.
Appears in: Lesson 1
Module 1 · Lesson 1 of 15

You can record a model, feature, and test budget.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
Kling appears in different features. Before testing a claim, find out which feature your account actually offers.
In 1 minute
Model is the system that generates the result.
A feature is the operation you choose, such as animating an image or editing a video.
The documentation introduces VIDEO 3.0 and VIDEO 3.0 Omni, successors to earlier product lines.
Your account may show other options.
Write down the full name shown. Do not assume they are equivalent.
An older tutorial may show O1 or 2.6.
That helps you recognize the feature’s history, but does not guarantee the same buttons today.
Use the linked documentation alongside the current screen.
Luiza, a 34-year-old videographer, records the model for each file so she can compare tests.
PromptChoose the newest button and generate several outputs without checking the cost.
There are no observable limits to check the work against.
PromptRecord the model, feature, duration, one output, and limit before testing.
You have clear criteria for checking the decision.
Choose a short test, one output, and a limit on retries.
Note the cost shown on screen before generating.
Multiply that cost by your maximum number of attempts.
To estimate in your currency, divide what you actually paid for the package by the credits it included.
This estimates usage; it is not the price of a single purchase.
Promotional credits and expiration dates can change the math.
Record the date and leave room to review an attempt that did not work.
Fictional example: 20 credits per attempt, up to three attempts, for a 60-credit limit.
Replace these numbers with the ones in your account.
Davi, a 57-year-old shop owner, sets a limit before approving production of the fictional backpack.
Record the model you actually used; a tutorial name does not prove your account settings.
Davi uses the sheet to check: limit: cost per attempt × maximum number.

Test yourself
Two modes show different costs. How should you choose a limit?
It’s normal to get stuck hereIf you lack access, note what is missing. You can plan now, but leave generation practices pending.
Practice now 0/3
About 10 minutes of active work. Generation queues do not count. You’re done when the sheet shows actual settings, a limit, and access status.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Model: <name shown on screen> Feature: <operation> Duration/format/audio: <settings> Outputs: 1 Cost per attempt: <credits> Maximum attempts: <number> Limit: <multiplication> Access: ready / pending
After these steps, you can record a model, feature, and test budget.
Lesson cheat sheet
List the features shown in your account without starting a generation.
The course was checked on 25/09/2026. Recheck availability and prices in your account. If there is a Labs area, treat it as experimental: confirm its purpose and limits before using it in the project.
Calculate a limit using your account details and set aside one attempt for correction.
Never treat an old course price as permission to spend today.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 1 · Kling AI v6.2 · INEMA.CLUB PRO
Module 1 · Lesson 2 of 15

You can prepare two prompts and choose the path that fits your case.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
A written prompt may invent a convincing scene but represent a specific product poorly. Match the input to what needs to stay faithful.
In 1 minute
Text-to-video starts without an image you provide.
Describe the subject, action, setting, and look.
For Rota, we might imagine an orange backpack on a trail.
That description does not identify a real backpack model.
The generator still decides many details.
Use this path to explore an idea when an exact product copy is not required.
The more a specific detail matters, the more you need to define and check it.
A long description can contain contradictions.
Luiza uses text to explore a fictional setting without promising an identical product.
PromptAsk for the exact store backpack using only the words “beautiful backpack.”
There are no observable limits to check the work against.
PromptUse the product photo when its shape and details must be recognizable.
You have clear criteria for checking the decision.
Image-to-video uses a starting image.
It already shows the object, framing, and light.
The prompt can focus on action and camera movement.
For a real product, photograph it with visible details.
For the fictional case, create your own image and review it before animating.
A reference reduces open decisions but does not freeze the product.
Zippers, straps, and proportions can still change during the video.
Keep the starting image for comparison and describe only movement that fits it.
Davi prefers the backpack photo when he needs to check the pocket and zipper.
For image-to-video, movement must fit the starting image.
Davi uses the sheet to check: decision: required fidelity and available material.

Test yourself
The goal is to show a real backpack with its specific zipper. Which input helps most?
It’s normal to get stuck hereIf you do not have a photo yet, plan the text version. To represent a real product, return with your own reference.
Practice now 0/3
About 10 minutes of active work. Generation queues do not count. You’re done when two prompts are written and your choice matches the needed fidelity.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Text: orange backpack on wooden bench, fabric moves gently in the breeze, forest behind, natural photography. Image: use my photo; camera still, fabric moves gently, preserve shape and straps. Choice: <text or image> Reason: <fidelity or exploration>
After these steps, you can prepare two prompts and choose the right path.
Lesson cheat sheet
Write a scene in four lines: subject, action, setting, and appearance.
Do not claim commercial fidelity for a backpack invented from text alone.
Choose an image and write an action that does not reveal hidden parts.
A beautiful image is no substitute for checking the whole clip.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 2 · Kling AI v6.2 · INEMA.CLUB PRO
Module 1 · Lesson 3 of 15

You can diagnose a flaw and write a correction test.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
When everything changes between attempts, you cannot tell what helped. A specific diagnosis makes the next test more useful.
In 1 minute
Does the reference show the needed detail?
Does the prompt contain conflicting actions?
Does the camera reveal a hidden part?
Does the movement fit the duration?
Do the settings match the feature you want?
These questions organize possible causes.
By themselves, they do not prove why a generation failed.
A strap that appears from nowhere may relate to an ambitious rotation or an incomplete reference.
Start with what you can observe.
Record when the error appears and keep the file for comparison.
Luiza notes the second where the flaw occurs and tests a simpler camera move.
Bad video; change model, light, image, and camera all at once.
Extra strap appears midway; test a still camera with the same image.
A variable is one choice you change in a test, such as speed, camera, or duration.
Keep the other choices the same.
Write what you expect and how you will check it.
A useful test might replace an orbit with a still camera while keeping the image, duration, and action.
One improvement may still depend on the generator’s variation.
Record that without claiming a universal rule.
The goal is a usable setting within your limit, not proof that one phrase always works.
Davi approves the correction only after watching the new file all the way through.
A correction plan is not evidence that the problem is solved.
Davi uses the sheet to check: test: change just one variable.

Test yourself
You changed five things and the result improved. What can you conclude?
It’s normal to get stuck hereWithout your own video, describe the extra strap or odd zipper in the illustration. Record this as an illustration analysis.
Practice now 0/3
About 10 minutes of active work. Generation queues do not count. You’re done when the diagnosis separates observation, hypothesis, and a test still to run.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Observation: <flaw and timing, or illustrated panel> Hypothesis: it may relate to <choice> I will change only: <variable> I will keep: <other conditions> Expected: <verifiable result> Status: planned / tested with file <name>
After these steps, you can diagnose a flaw and write a correction test.
Lesson cheat sheet
Classify a flaw using the most useful question to investigate it.
Do not turn a hypothesis about the cause into a proven diagnosis.
Compare two files with one planned difference and note the limits of the comparison.
Do not spend repeatedly without a new question or a set limit.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 3 · Kling AI v6.2 · INEMA.CLUB PRO
Module 2 · Lesson 4 of 15

You can write four variations that change only the camera.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
“Cinematic camera” does not say how the viewpoint moves. Naming the move lets you compare intent with result.
In 1 minute
Framing is what fits in the image.
Movement is how the viewpoint changes during a shot.
A still camera keeps its position.
A push-in moves toward the object.
A lateral move passes beside it.
An orbit circles around it.
Each option reveals different information about the space.
A photo shows framing, but cannot prove which move produced the view.
So the illustrations in this lesson help you imagine endpoints.
You need a real video to check the movement.
Luiza uses the same reference to see whether a short push-in highlights the product.
Change the setting, light, and movement in every camera version.
Keep everything else the same and compare still, push-in, lateral move, and short orbit.
Prepare four prompts with the same starting image, action, duration, and format.
Change only the camera.
Use short, slow moves to reduce how many new areas appear.
Before generating, check whether four attempts fit your limit.
A still camera gives you a comparison baseline.
In the other tests, check whether the product stays intact and the move serves the message.
The flashiest variation may be the least useful.
You do not need to choose the most complex one.
Davi compares how readable the backpack is instead of automatically choosing the most eye-catching effect.
You need to generate and watch all four files to compare results; the sheet proves planning only.
Davi uses the sheet to check: criterion: intact product and useful movement.

Test yourself
Which change best preserves a fair comparison of four camera moves?
It’s normal to get stuck hereIf your budget allows only one test, use a still camera as the baseline and mark the other variations pending.
Practice now 0/3
About 10 minutes of active work. Generation queues do not count. You’re done when four prompts differ only in camera and have a recorded criterion and limit.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Model: <copy from account> Duration: <value> Format: <aspect ratio> Base: backpack still on bench, same light and duration. A: still camera. B: slow, short push-in. C: short lateral move, object stays in frame. D: short orbit around the object. Check: shape, straps, and useful movement. Limit: <actual cost for four attempts>
After these steps, you can write four variations that change only the camera.
Lesson cheat sheet
Draw where the camera starts and ends for each move. FPV means first-person view, as if the camera traveled through the space. Save this more complex test until after the four simple comparisons.
Zoom changes magnification; moving the camera closer changes its position. They are not identical descriptions.
Next: generate the four variations within your limit, save them, and compare. Allow extra time for queues and review.
Do not claim to have compared results if you only wrote the four prompts.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 4 · Kling AI v6.2 · INEMA.CLUB PRO
Module 2 · Lesson 5 of 15

You can define the start, movement, and final state of a shot.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
An action without an endpoint may keep turning or changing until the cut. An endpoint helps you review what actually happened.
In 1 minute
Describe the starting state, action, and final state.
Someone holds the backpack, sets it on the bench, and removes their hands.
At the end, the backpack is still.
This sequence is easier to review than asking for a dynamic product reveal.
The final state also helps you plan the next cut.
Not every movement fits in a few seconds.
Setting a backpack on a bench takes fewer steps than walking, opening it, taking things out, and leaving.
Reducing actions may work better than asking for exaggerated speed.
Luiza replaces five actions with one gesture: setting down the backpack.
PromptThe backpack spins, opens, changes position, and shows every pocket quickly.
There are no observable limits to check the work against.
PromptHands set the backpack on the bench and leave; the object ends still.
You have clear criteria for checking the decision.
Choose a duration offered by the current model.
Plan a beginning, an action, and a short pause at the end.
If the clip ends before the action is complete, simplify or add time if the feature and budget allow it.
Then review the full action.
Keep the camera still during this test to isolate the action.
Note where the backpack touches the bench and when the hands leave.
If there is a jump or distortion, reaching the right final frame is not enough to approve the movement.
Davi watches the contact with the bench because it affects whether the product feels believable.
A correct final state does not erase distortions or jumps during the movement.
Davi uses the sheet to check: end: backpack still, hands out of frame.

Test yourself
The video ends correctly, but the backpack passes through a hand halfway through. How should you assess it?
It’s normal to get stuck hereIf the action has many verbs, choose one gesture. You can make another scene later.
Practice now 0/3
About 10 minutes of active work. Generation queues do not count. You’re done when the prompt describes a start, action, and end, with available timing and a review criterion.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Start: <observable state> Action: <one movement> End: <observable state> Camera: still Available duration: <account value> Check: contact, shape, and final pause
After these steps, you can define the start, movement, and final state of a shot.
Lesson cheat sheet
Divide a long action into two shots with different final states.
A prompt with exact timestamps does not guarantee the model will follow every second.
Generate a short attempt and mark when it starts, makes contact, and comes to rest.
Do not confuse ending in the right pose with performing a believable movement.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 5 · Kling AI v6.2 · INEMA.CLUB PRO
Module 2 · Lesson 6 of 15

You can generate and review a transition between two images of your own.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
Two images define the endpoints, but the generator still has to invent the path. The greater the difference, the harder it is to preserve a simple action.
In 1 minute
The first and last frames guide the endpoints of a clip.
Take two photos of your own with the camera still.
In the example, the backpack is closed in one photo and slightly open in the other.
Keep the lighting, position, and background the same.
The difference should match a possible action without transforming the whole object.
Very different images may create a cut or an unexpected transformation.
That may work as a creative effect, but it does not show physical continuity.
First, state whether you want continuous action or a scene change.
Luiza props up her phone before taking both photos to reduce framing changes.
Starting image: backpack in a store; ending image: a different backpack on a mountain.
Same object and camera, with a small change in how open the backpack is.
In Kling, look for Start and End Frames or Add End Frame.
Add the two images in the correct order.
Describe the transition and check the available controls.
Generate one result within your limit, save it, and watch it all the way through.
Compare the endpoints and the path between them.
Did the object keep its shape?
Was there an unexpected cut?
Did the action finish?
Record your answer along with the file you used.
If the feature does not appear in your selected model, leave this test pending and check your account documentation.
Davi compares the zipper at the beginning and end, then watches the full path.
This practice requires a two-frame feature and a real video. If you do not have access, mark it as pending.
Davi uses the sheet to check: review the endpoints and the full path.

Test yourself
The endpoints look right, but there is an unexpected cut between them. Does this prove continuous action?
If you got stuck here, that is normalStart with a small change in position or how open the backpack is. A full transformation can wait for a later study.
Practice now 0/3
About 10 minutes of active work. Generation queues are not included. You are done when one clip is saved and reviewed for its endpoints and the motion between them.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Starting image: <file> Ending image: <file> Prompt: smooth transition between states, still camera, preserve object and background. Model/cost: <actual> Video: <file> Endpoints/path: <observations> Decision: use / redo Transition example: a hand slightly opens the backpack zipper; still camera, preserve color and straps. Adapt it to the action visible in your images.
After completing the steps, you can generate and review a transition between two photos of your own.
Lesson cheat sheet
Photograph two nearby states of an object, keeping your phone propped in the same place.
Do not use the illustrated comparison as proof that a tool made the transition.
If the first transition invents a transformation, try again with a smaller difference between the images.
Availability depends on the mode. Do not silently replace two frames with just one.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 6 · Kling AI v6.2 · INEMA.CLUB PRO
Module 3 · Lesson 7 of 15

You can rewrite a prompt with compatible priorities and constraints.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
A long list of prohibitions may compete with the main action. Keep the priority visible.
In 1 minute
Start with the desired action, then say what should stay the same.
For the backpack: camera moves in slowly; keep its color, shape, and straps.
Add one relevant constraint, such as keeping the background unchanged.
This is a writing technique that makes review easier, not a special Kling command.
Sometimes it is called a constraint sandwich: preserve, change, preserve.
The name does not give the prompt extra power.
What matters is avoiding incompatible requests, such as a completely still camera and a full orbit in the same shot.
Luiza removes adjectives and leaves the push-in as the only change.
Still camera and full orbit; change the setting without changing the background.
Slow push-in, keep the backpack and background; avoid color changes.
When available in the selected mode, a negative prompt describes what to avoid.
It can support the main intent, but it cannot guarantee that flaws will be absent.
Check the field in your account.
If there is no such field, keep the regular prompt clear and review the result.
Start with a few constraints tied to the problem you observed.
Avoiding extra straps makes sense after you have noticed that flaw.
Forbidding everything you can imagine may conflict with the setting or action.
The generated file is still the test.
Davi chooses to preserve the straps and color because those are the product details he recognizes.
A constraint guides generation; only inspection shows whether it was followed.
Davi uses the sheet to check: limit: a few nonconflicting constraints.

Test yourself
Which pair of instructions contains a direct contradiction?
If you got stuck here, that is normalRead each sentence and ask whether it prevents another one. Remove the clearest contradiction first.
Practice now 0/3
About 10 minutes of active work. Generation queues are not included. You are done when a prompt has been rewritten without contradictions and with a clear priority.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Action: slow push-in. Keep: orange backpack, black straps, reference background. Avoid: color change. Field available: regular / negative Conflict removed: <which one> Test: still pending
After completing the steps, you can rewrite a prompt with compatible priorities and constraints.
Lesson cheat sheet
Rewrite an old prompt in three lines: action, fixed features, and limit.
Do not repeat ten quality synonyms in place of one visible decision.
Compare a concise prompt with one full of constraints, keeping the other controls the same and staying within your limit.
A field documented for integration between programs may not exist on the page you use. Check your interface.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 7 · Kling AI v6.2 · INEMA.CLUB PRO
Module 3 · Lesson 8 of 15

You can reverse a copy and decide whether the effect makes sense.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
Changing timing can create an interesting effect, but it does not automatically fix an impossible action. First decide what change you want.
In 1 minute
Reversal, or Reverse, plays the frames in the opposite order.
A lifted bag may look as if it is being set down.
Speed-up shortens the playback time.
Time-lapse compresses a long change, such as shadows moving through the day.
These are different operations.
Reversing a gesture involving gravity or speech can look strange.
Watch the fabric, hair, and contact with the hand.
In CapCut, select a copy of the clip and look for Reverse.
Wait for processing to finish before evaluating it.
Luiza compares the fabric in the reversed version before accepting the effect.
PromptReverse a spoken video and expect it to fix lip sync.
There are no observable limits to check the work against.
PromptTest reversal on a short action without speech and compare how plausible it looks.
You have clear criteria for checking the decision.
Interpolation estimates images between existing frames to make motion look smoother.
It is not the same as generating a scene between two photos.
It also cannot reliably recover motion that was missing.
Edges, hands, and fabric may become distorted in the estimate.
Use a short test to decide whether the smoother motion is worth the new flaws.
If your mode does not offer interpolation, do not assume there is a hidden button.
In this project, reversal and speed adjustments happen in editing; check which feature is available.
Davi notices that a reversible action may work, while reversed speech loses meaning.
Reversal changes the order; it does not guarantee a new, physically correct action.
Davi uses the sheet to check: interpolation means estimated frames in between.

Test yourself
Which operation estimates images that were not in the original frames?
If you got stuck here, that is normalCapCut is a video editor. Labels vary between phone and computer; use the official guide below to find Reverse. If the feature is missing, leave the test pending.
Practice now 0/3
About 10 minutes of active work. Generation queues are not included. You are done when a copy has been reversed and compared with the original, and you have recorded a decision.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Original file: <name> Reversed copy: <name> Normal action: <describe> Reversed action: <describe> Strange or natural detail: <observation> Decision: use / discard because <reason>
After completing the steps, you can reverse a copy and decide whether the effect makes sense.
Lesson cheat sheet
Compare normal and reversed versions of a simple action with the sound muted.
Do not reverse speech and expect it to remain understandable.
If your editor has motion smoothing, compare one copy with the effect and one without it.
Do not present interpolation as a universally available Kling feature today; here we teach the concept and how to evaluate it.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 8 · Kling AI v6.2 · INEMA.CLUB PRO
Module 3 · Lesson 9 of 15

You can prepare a short speech test with clear lip-sync criteria.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
Audio generated with a video and lip sync added later are different paths. Knowing which one you use keeps you from promising a language or voice before checking.
In 1 minute
Native audio is generated with the video in a compatible mode.
Lip Sync adjusts mouth movements to match provided or generated speech.
The legacy Kling guide describes this feature using video with a full face and an audio file.
Check whether it appears in your account.
Languages and voices vary by model.
The VIDEO 3.0 guide consulted lists five languages and does not list Portuguese.
For Portuguese, do not assume native support: check the current documentation and test a short, authorized line using an available path.
Luiza records a short line to isolate the lip-sync test.
Assume every mode speaks Portuguese because the prompt is in Portuguese.
Check the language and feature, test one line, and listen to the full result.
Prepare a simple line with natural pauses.
Use your own voice or a voice you are authorized to use.
The face should be visible, with nothing covering the mouth.
After generation, check whether the words, language, timing, and mouth movements match.
Watch the beginning and end of each line, the teeth, and changes in expression.
It is not enough for someone to look as if they are speaking.
The audio may say something else or cut off the last word.
Listen without looking, then watch the mouth.
Record the specific problem before requesting another try.
Review is part of the test.
Davi checks the words and language as well as the speaker’s appearance.
Preparation does not prove synchronization. To evaluate it, run the test and review the audio and video together.
Davi uses the sheet to check: review the words, language, and mouth movement.

Test yourself
The audio is clear, but the mouth keeps moving after the speech ends. What should you record?
If you got stuck here, that is normalIf the feature is unavailable, save the audio and the brief. Off-screen narration is another choice, but it is not the same as lip sync.
Practice now 0/3
About 10 minutes of active work. Generation queues are not included. You are done when an authorized line has been recorded and the test path is documented.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Line: This is a demonstration of the Rota backpack. Voice: mine / authorized by <record> Recorded duration: <seconds> Feature and language: <check in account> Review: line, language, mouth, and pauses Status: test planned / file reviewed <name>
After completing the steps, you can prepare a short speech test with clear lip-sync criteria.
Lesson cheat sheet
Compare the native speech and uploaded-audio options available in your account.
Do not promise perfect lip sync or language support you have not confirmed.
Continuation: run a short test with the available feature, save it, and compare the speech with the mouth. Leave it pending if you do not have access.
Do not use someone’s face or voice to create a testimonial without permission.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 9 · Kling AI v6.2 · INEMA.CLUB PRO
Module 4 · Lesson 10 of 15

You can create and check an object element in the library.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
Repeating a product’s name does not show its sides. A reference library can collect details that one photo is missing.
In 1 minute
Elements is Kling’s element library.
An element can represent an object, character, or setting.
For an object, prepare photos of the same item from different angles.
The guide consulted describes elements using two to four images.
Check the limits shown in your account.
The photos should agree on shape, color, and details.
Mixing two similar backpacks may teach incompatible features.
Do not fill in a real side using an invented image without reviewing it.
Consistent references help, but they do not guarantee preservation in the video.
Luiza reviews the suggested images before accepting an automatically generated side view.
Create an element by mixing photos of backpacks with different pockets.
Use front and side views of the same object, check the description, and save it.
Look for Elements or Assets and the option to create an element.
Upload a main image and a supporting image.
Give it a working name and review the suggested description.
Save and reopen the details to confirm which images were used.
In a compatible generation mode, select the element in the interface.
Typing its name without linking it may be treated as plain text.
Run a short test afterward and check whether the reference influenced the result.
Save the name and settings so you can repeat the process.
Davi removes a photo of a different backpack model to avoid mixing up the pockets.
Typing a name does not replace selecting the element in the interface.
Davi uses the sheet to check: use: select the linked element in the interface.

Test yourself
The two photos show different pockets because they are different products. What should you do?
If you got stuck here, that is normalIf creating an element requires an unavailable feature, save the photos and leave the practice pending. Do not record a link that does not exist.
Practice now 0/3
About 10 minutes of active work. Generation queues are not included. You are done when an element is saved and reopened with consistent references and a checked description.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Element: Rota-object Main image: <file> Supporting image: <file> Checked description: <shape and details> Details reopened: <yes or pending> Later test: still camera with linked reference
After completing the steps, you can create and check an object element in the library.
Lesson cheat sheet
Compare front and side views of the same object before uploading them.
More images cannot fix contradictory references.
Continuation: link the element to a simple test and compare it with a try without the link, if that fits your limit.
If your account does not offer the library, record that limitation. A photo folder is not the same as an element saved in the tool.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 10 · Kling AI v6.2 · INEMA.CLUB PRO
Module 4 · Lesson 11 of 15

You can plan an edit with linked references and a clear limit.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
Several images without assigned roles may compete in the result. Say which one provides the product, the setting, and the motion to reduce ambiguity.
In 1 minute
Omni accepts combinations of references in compatible modes.
One image can show the product; another can show the setting.
A video can provide context or motion.
Select each file in the interface and use the references it provides, often identified with an at sign.
Do not invent an identifier that was never created.
For the Rota project, we want to keep the backpack and change only the setting.
Write down which reference defines each part.
Adding unnecessary files makes it harder to tell what guided the result.
Start with a few materials and explicit roles.
Luiza assigns a role to each file before writing the edit request.
PromptAttach three photos and ask to “improve everything,” without saying what each one is for.
There are no observable limits to check the work against.
PromptLink the product and setting; ask only to change the background.
You have clear criteria for checking the decision.
Omni documentation points to the O1 editing process.
There, a source video guides a modification.
Say what changes and what stays the same.
For example: replace the background with a park bench, preserving the backpack, gesture, and framing.
The edit may still change details you wanted to keep.
To evaluate it, compare the original and result over time.
Check the same area in both files.
If the gesture changed, the edit did not follow the constraint, even if the background looks good.
Davi checks the pocket and straps in the result as well as the new setting.
Compare the original and result in motion. A correct background does not prove that everything else was preserved.
Davi uses the sheet to check: preserve the object, gesture, and framing.

Test yourself
The background is right, but the edit changed the backpack. Which criterion failed?
If you got stuck here, that is normalNo video of your own? Return to the clip from lesson 6 or use another clip you are allowed to use. When representing a real object, keep its original reference.
Practice now 0/3
About 10 minutes of active work. Generation queues are not included. You are done when an edit prompt identifies each reference, the change, and the limits.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Source video: <file and interface reference> Setting: <file and interface reference> Prompt: change only the background to the linked setting; preserve the backpack, gesture, and video framing. Estimated cost: <actual> Status: planned / test pending
After completing the steps, you can plan an edit with linked references and a clear limit.
Lesson cheat sheet
Make a map of each file, its role, and the detail to preserve.
The reference limit depends on the mode and whether you use video; check before planning a batch.
Continuation: run a short edit, save the result, and compare the object, gesture, and background with the original.
Never overwrite your only original file when testing an edit.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 11 · Kling AI v6.2 · INEMA.CLUB PRO
Module 4 · Lesson 12 of 15

You can record and review a short gesture reference.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
Copying a gesture requires seeing the body that performs it. Cuts and hidden body parts can make transfer harder.
In 1 minute
Motion Control means controlling motion using a reference.
Use a character image and an action video in a compatible mode.
Prepare similar framing: full body with full body, or waist-up with waist-up.
Choose a clearly visible person and a moderate gesture.
For the first test, record a short wave in one continuous shot.
Leave room for the hand and avoid objects covering the face.
The reference does not need complicated acting.
A clear gesture matters more than spectacle.
Luiza records one continuous shot so the model does not have to interpret cuts.
Video with several cuts, two actors, and hands outside the frame.
One short gesture, one visible person, and framing that matches the image.
In Motion Control, check the image and motion-video fields.
Orientation indicates which reference guides the character’s direction; it is not the file’s aspect ratio.
Check the available options.
Some preserve the video’s orientation; others start from the image.
The current guide also describes facial linking under specific conditions.
Do not assume this link preserves clothing or accessories.
The test should check the gesture, face, and body edges.
If the hand disappears outside the frame, improve the reference before increasing the motion.
Record the file limits shown in your account because they depend on the mode.
Davi checks whether the motion fits in the frame before approving a test.
Facial linking does not guarantee identical clothing, accessories, or body; review each detail you need.
Davi uses the sheet to check: review for a visible body and moderate motion.

Test yourself
The video shows a full body, but the photo crops the arms and legs. What should you adjust?
If you got stuck here, that is normalWaist-up framing works if the head and hands stay visible during the gesture. For a full-body test, include the legs too. Use the same framing choice in the photo and video.
Practice now 0/3
About 10 minutes of active work. Generation queues are not included. You are done when a gesture recording and a compatible image have been checked.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Action video: <file of your own> Character image: <authorized file> Framing: full body / waist-up Head and hands visible: <check> Available orientation: <copy from account> Status: reference ready / retake
After completing the steps, you can record and review a short gesture reference.
Lesson cheat sheet
Record a simple gesture without moving the camera and check that the body stays visible.
Use your own recording or get the person’s permission; do not copy someone else’s performance without permission.
Continuation: test with an authorized image and your recording; save it and compare the full gesture.
A still image of the character does not prove motion transfer.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 12 · Kling AI v6.2 · INEMA.CLUB PRO
Module 5 · Lesson 13 of 15

You can test a short sequence with three defined shots.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
A sequence works when every shot adds something. Requesting several cuts without defining each scene’s purpose leaves the story to chance.
In 1 minute
Multi-Shot means several shots in one generation.
The VIDEO 3.0 guide describes an automatic option and a custom one.
In a compatible mode, turn on Multi-Shot and look for shot customization.
The current interface determines how many shots fit and what duration is allowed.
For Rota, plan three functions: introduce the backpack, show the zipper, and finish with the whole object.
Each shot needs one simple action.
Add up the durations and check the total before confirming.
Do not overload a short shot with several actions.
Luiza assigns a purpose to each shot before opening the settings.
Three beautiful shots with no purpose, duration, or fixed detail.
Introduction, detail, and ending with the same backpack and checked timing.
Preserve the shape, straps, lighting, and setting across shots.
Moving the camera closer may change what appears, but it should not invent another pocket.
After generation, watch without pausing to notice the rhythm.
Then pause at each cut to compare details.
For the first test, keep the object still and limit the action to the zipper, if the reference allows it.
A static sequence with continuity can teach more than three difficult movements.
Record what the tool did and what changed without being asked.
Davi compares the pockets after the cut to avoid showing a different product.
Check every cut and the framing. The third illustrated card crops the backpack and adds a hand; it needs correction to match the shot plan.
Davi uses the sheet to check: shot 3: full object to finish.

Test yourself
The second shot shows a different pocket. What should you do before approving it?
If you got stuck here, that is normalQueues are not included in the ten active minutes. If Multi-Shot is unavailable in your account, save the cards and mark generation as pending.
Practice now 0/3
About 10 minutes of active work. Queues are not included. Without access, record why and leave the practice pending. You are done when a generated sequence is saved and reviewed.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Input: <reference of your own> Shot 1: show the whole backpack; <seconds> Shot 2: move closer to the visible zipper; <seconds> Shot 3: show the whole backpack; <seconds> Total: <sum accepted by your account> Fixed: backpack, lighting, and setting File and review: <fill in after generation>
After completing the steps, you can test a short sequence with three defined shots.
Lesson cheat sheet
Draw three cards and write one purpose on each.
If the option is unavailable, record that limitation; arranging three files afterward does not prove a Multi-Shot generation.
Continuation: fix one shot or simplify the action within your limit; keep the first result too.
The order of prompts does not guarantee the order or fidelity of the result. Check the entire video.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 13 · Kling AI v6.2 · INEMA.CLUB PRO
Module 5 · Lesson 14 of 15

You can prepare a continuation and criteria for consistency.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
A scene can work on its own and still clash with the next one. The transition should preserve what helps the audience follow the action.
In 1 minute
A frame is an image from one moment in a video.
Pause near the end and save a clean image, if your tool allows it.
It can be used as an image input for video in another generation.
Check it for distortion or blur before reusing it.
Compare the object’s position, the light direction, and the ongoing gesture.
In the example, the hand ends beside the zipper; the continuation should start from that situation.
A still image preserves appearance and position, but does not record the full speed of the motion.
Luiza writes down the gesture’s final state before planning the continuation.
PromptAsk to “continue” without identifying the file or final state.
There are no observable limits to check the work against.
PromptLink the video or final frame and describe the next gesture, including fixed details.
You have clear criteria for checking the decision.
The O1 guide describes requests for a next shot or previous shot using a linked video.
Omni includes reference and editing steps from the same family.
Look for a compatible feature in your account and select the actual video before using the identifier shown.
Describe the continuation you want and the details that must stay the same.
For a previous shot, describe a situation that leads into the original beginning.
The tool can generate a proposal, but you must check the fit during editing.
Do not assume continuity is automatic.
Davi checks whether the backpack keeps its size and position in the transition.
Play the end of one clip followed by the start of the next. Separate images do not prove a good transition.
Davi uses the sheet to check: method: starting frame or linked video.

Test yourself
You used an image from the end as input. How should you record the method?
It’s normal to get stuck hereIf you do not have a reviewed video of your own, return to the previous generation step. You can write the intent now, but the reference and test remain pending.
Practice now 0/3
About 10 minutes of active work. Generation queues do not count. You’re done when a continuation plan identifies the reference, method, and three transition criteria.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Source: <your own file> Method: starting frame / linked video Actual link: <file or identifier> Next shot: the hand finishes closing the zipper and leaves the frame. Previous shot: the hand moves toward the zipper. Check: position, light direction, and gesture continuity Status: planned / tested with files
After these steps, you can plan a continuation and its continuity criteria.
Lesson cheat sheet
Take a frame from your own video and note which conditions need to carry over.
A blurry frame can carry the problem forward. Choose a usable moment or reshoot the shot.
Follow-up: test the next or previous shot in a compatible mode, then watch both files in sequence.
If you use only the last frame, record image-to-video; do not label it as a video reference.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 14 · Kling AI v6.2 · INEMA.CLUB PRO
Module 5 · Lesson 15 of 15

You can audit the files and decide what is ready or pending.
Reading: about 15 minutes. The practice takes 10 active minutes; generation and extra production depend on queues and tests.
A set of prompts is not a portfolio of videos. The delivery should show what you generated, reviewed, and learned.
In 1 minute
Make a table with operation, settings, file, review, and decision.
Include text-to-video, image-to-video, four cameras, start and end frames, Elements, and Multi-Shot.
Also record audio, editing, and movement if you were able to use those features.
Mark unavailable access separately from a failed result.
The final project uses a short product sequence with the table.
Short practices prepare decisions; production tests take extra time.
Set aside sessions to complete pending work within your limit.
Do not claim mastery of an operation you have not tested.
Luiza keeps rejected files to explain her correction decision.
A folder full of versions with no record of approval or cost.
A test table, a reviewed sequence, and clearly recorded pending work.
Watch the whole sequence and check the product, action, cuts, and audio, if present.
Check whether the format and duration fit the planned use.
Keep the final file separate from the tests.
Add a short note with the settings and limitations you observed.
For Rota, approval requires recognizing the same backpack across shots.
For a real product, compare its appearance with your own photos.
If there is a meaningful flaw, simplify the shot or replace it with authorized real footage.
No effect can make it right to present a different product.
Davi approves the sequence only after comparing the product with the reference.
Mark the final project complete only when a reviewed video exists. Your audit can be ready while production is still pending.
Davi uses the sheet to check: limits: unavailable feature or pending test.

Test yourself
The table is ready, but no video was generated. Which status is accurate?
It’s normal to get stuck hereDivide pending work into sessions. Start with what blocks the main sequence and stay within your spending limit.
Practice now 0/3
About 10 minutes of active work. Generation queues do not count. You’re done when the table and note distinguish approved files, pending tests, and unavailable features.
Use files you own or have permission to use. Generation may require an account and credits. Leave uncompleted activities pending and keep the originals.
Operation | settings | cost | file | review | status Text-to-video | ... Image-to-video | ... Four cameras | ... Start and end | ... Elements | ... Multi-Shot | ... Continuity | ... Audio, editing, and movement | ... Final sequence: <file or pending> Note: goal, decisions, and limits
After these steps, you can audit the files and decide what is ready or pending.
Lesson cheat sheet
Follow-up: complete pending tests for your delivery, save the files, and update the table.
An inaccessible feature can stay out of the final project, but the limitation must appear in the presentation.
Repeat one test with a single change and record what improved or remains uncertain.
The course does not prove revenue, savings, or perfect fidelity. Your evidence is the reviewed files.
VIDEO 3.0 · Omni · Elements · Start and end frames · Lip sync · Motion Control · O1 steps · Camera · Image-to-video
Check features, languages, and costs in your current account. Older guides may show different settings.
Lesson 15 · Kling AI v6.2 · INEMA.CLUB PRO