INEMA.CLUBPROAd Lab v6.2

Production v6.2 · 8 modules · 24 lessons

Break down the idea. Build the ad.

Six original cases, from script to review, with fictional brands and decisions you can verify.

A director and shop owner plan a production using references.

Module 1 · Lume · narrated ad

Connect nine scenes with one message and a clear voice.

Module 2 · Vento · music sequence

Plan the sound and check four connected segments.

Module 3 · Senda · product and storyboard

Draw five shots and keep the product consistent between them.

Module 4 · Pulso · sports ad

Reduce the scope and check footing, body, and rhythm.

Module 5 · Arquivo do Vento · first person

Use four references and a map to keep the space consistent.

Module 6 · Dobra · character demonstration

Organize seven labeled scenes without inventing a testimonial.

Module 7 · Production process

Track files, attempts, and review.

Module 8 · Finishing and delivery

Compare versions and organize six studies with one final finish.

Glossary · 1 term

Ad Lab v6.2

Glossary

Technical terms from the course, explained in plain language. Each term links to the lessons where it appears.

Production plan

Record the message, scenes, and criteria for creating and checking the ad.

Appears in: Lesson 1

Module 1 · Lesson 1 of 24

Plan Lume’s narrated ad

Teaching illustration for visual planning: plan Lume’s narrated ad.

You can write a visual promise and a nine-scene script.

An impressive sequence can hide the product. The script should carry one recognizable idea through the ending.

In 1 minute

  1. Message: a pause of light in a dark setting
  2. Structure: nine scenes in 18 seconds
  3. Final action: learn about the fictional concept

1Start the production plan with the message

Production plan brings together the message, scenes, and review criteria.

Mila, a 37-year-old director, helps Paulo, a 54-year-old shop owner, study six fictional ads.

The first introduces Lume, a magenta flashlight.

The idea is a pause of light in a dark setting.

The film makes no claims about the product’s reach, battery life, or durability.

Open a note and write the audience, message, and final action.

Example: people who appreciate design objects; discover the flashlight’s shape; learn about the concept.

The teaching ad will run 18 seconds and have nine scenes.

The full script is in the case workbook, with timings and each scene’s purpose.

Copy the nine scenes into your note and record their purpose.

Mila decides what must stay consistent before asking for variations.

Prompts to compare · teaching example

PromptAsk for nine spectacular scenes without knowing which product people should remember.

There are no observable limits to check the work against.

PromptDefine one message and give each scene a purpose tied to the flashlight.

There are clear criteria for checking the decision.

Compare the two instructions. They are examples written for this lesson, with no simulated tool response.

Open the case script and sheet · View teaching references.

2An opening must still make sense later

The first three seconds introduce darkness, a beam, and the product.

Then the sequence explores texture and scale before returning to the flashlight.

The suggested narration is: When everything looks the same, a pause changes how you see it.

Lume: imagine another path.

It is a concept line, not a technical promise.

Use an image generator, a video generator, and an editor you already know how to use.

The Prompting, Kling, and CapCut courses provide that foundation.

Check your credits before starting.

This lesson’s practice ends with the script; you will make the files in later steps.

Paulo checks whether he can explain the ad in one sentence.

Completed script · Lume · narrated ad
1
Product in low light · 0–2 s
You can recognize the product by its outline.
2
Beam appears · 2–4 s
One lens, one handle, shape preserved.
3
Full product view · 4–6 s
No part disappears.
4
Body texture · 6–8 s
Texture does not turn into letters or a brand.
5
Handle · 8–10 s
Handle stays attached and does not multiply.
6
Scale in the setting · 10–12 s
Scale stays consistent throughout the clip.
7
Light and material · 12–14 s
Shine does not erase the product’s shape.
8
Return to the full view · 14–16 s
Handle, lens, and body stay consistent.
9
Ending · 16–18 s
Name and label fit without covering the object.
Original 18-second plan. The workbook details the image, motion, and sound for each scene.

3Check the decision against its use

Define one message and give each scene a purpose tied to the flashlight.

Paulo uses the sheet to check the final action: learn about the fictional concept.

Mila and Paulo plan beside a magenta lantern. The cards illustrate a reference table, not the final nine-scene storyboard.
Teaching illustration created in Codex: Mila and Paulo plan alongside a magenta flashlight. The cards illustrate a reference table, not the final nine-scene script.

Test yourself

The ad has beautiful scenes, but no one can tell what the product is. What should you review first?

If you got stuck here, that’s normalIf you do not know how to generate or edit yet, start with the foundation courses listed. This lab brings those steps together.

Practice now 0/3

Plan Lume’s narrated ad

Set aside 10 minutes of active work for this segment. Full production and queues take more time; this segment is not a finished ad. You are done when your note has the audience, message, final action, and nine scenes with their purposes.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

CASE: Lume
AUDIENCE:
MESSAGE:
FINAL ACTION:
SCRIPT — scene, timing, and purpose:
1. 
2. 
3. 
4. 
5. 
6. 
7. 
8. 
9. 
OPENING AND ENDING CHECKED:
REAL PENDING ITEM:

After these steps, you can write a visual promise and a nine-scene script.

Lesson cheat sheet

Plan Lume’s narrated ad

  1. Message: a pause of light in a dark setting
  2. Structure: nine scenes in 18 seconds
  3. Final action: learn about the fictional concept

Your next step

You now have criteria for writing a visual promise and a nine-scene script.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Fix the flashlight before the surreal scenes

Supplemental material · Module 1Production notes and safeguards for continuing after the short practice.

Production plan starts with the message

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

An opening must still make sense later

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 1 · Ad Lab v6.2 · INEMA.CLUB PRO

Module 1 · Lesson 2 of 24

Fix the flashlight before the surreal scenes

Teaching illustration for visual planning: lock the lantern before surreal scenes.

You can generate and check a reference image for Lume.

If the shape changes in every scene, viewers may see different products. A reference limits variation where it gets in the way.

In 1 minute

  1. Reference: magenta body, black handle, single lens
  2. Check: shape, proportions, handle, and support
  3. Record: file, prompt, and decision

1Write down what must stay the same

Lume’s sheet records a cylindrical magenta body, black handle, one front lens, and no printed brand.

Blue light belongs to the setting.

First generate the whole product on a rock.

An authorized real photo would be the right reference for advertising an existing product.

In the image generator, ask for: cylindrical magenta flashlight, black handle and one front lens, whole on dark stone, blue mist, no text.

Save the result.

Check the body, handle, lens, and support.

If anything is distorted, fix it before asking for the other scenes.

Mila checks the structure before approving the surreal mood.

Prompts to compare · teaching example

PromptGenerate every scene from scratch and accept any magenta flashlight.

There are no observable limits to check the work against.

PromptApprove one reference and check four features in each variation.

There are clear criteria for checking the decision.

Compare the two instructions. They are examples written for this lesson, with no simulated tool response.

Open the case script and sheet · View teaching references.

2Start each variation from the approved reference

Attach the approved image as a reference when that feature is available.

Request just one change, such as moving the camera closer.

Compare side by side.

A similar color does not prove identity: check the shape, proportions, and handle position.

The tool may change details even when given the reference.

The nine images for the full script require additional production.

The short practice asks for one generated and checked reference.

Record the file name and your decision.

If the queue does not finish, leave it pending.

The course illustration is for analysis; it does not replace generating your own image.

Paulo saves the reference with the prompt so he can compare them later.

Completed brief · lesson example
1Reference: magenta body, black handle, single lens
2Check: shape, proportions, handle, and support
3Record: file, prompt, and decision
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Approve one reference and check four features in each variation.

Paulo uses the sheet to check the record: file, prompt, and decision.

The full magenta lantern lets you inspect its body, handle, and lens. The lighting is an artistic choice, not proof of performance.
Teaching illustration created in Codex: The whole magenta flashlight lets you inspect the body, handle, and lens. The lighting is an artistic choice, not proof of performance.

Test yourself

The new image keeps the color but now has two lenses. Which choice follows the sheet?

If you got stuck here, that’s normalIf the service does not create the file, leave the practice pending. Preparing the prompt does not mean you received an image.

Practice now 0/3

Fix the flashlight before the surreal scenes

Set aside 10 minutes of active work for this segment. Full production and queues take more time; this segment is not a finished ad. You are done when a generated file is saved and you have made a decision based on the sheet.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Fix the flashlight before the surreal scenes
Reference: magenta body, black handle, single lens — <your decision>
Check: shape, proportions, handle, and support — <your decision>
Record: file, prompt, and decision — <your decision>
Checked file or frame:
Decision: keep or adjust
Real pending item:

After these steps, you can generate and check a reference image for Lume.

Lesson cheat sheet

Fix the flashlight before the surreal scenes

  1. Reference: magenta body, black handle, single lens
  2. Check: shape, proportions, handle, and support
  3. Record: file, prompt, and decision

Your next step

You now have criteria for generating and checking a reference image for Lume.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Build nine scenes with a clear voice

Supplemental material · Module 1Production notes and safeguards for continuing after the short practice.

Write down what must stay the same

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

Start each variation from the approved reference

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 2 · Ad Lab v6.2 · INEMA.CLUB PRO

Module 1 · Lesson 3 of 24

Build nine scenes with a clear voice

Teaching illustration for visual planning: assemble the nine scenes with a clear voice.

You can review a first 18-second version of the Lume ad.

The ten-minute practice is for checking files already created. Generating, recording, and editing scenes takes additional time.

Narration buried under music or a product transformation can undo the planning.

In 1 minute

  1. Edit: nine scenes, 18 seconds
  2. Sound: line is easy to understand
  3. File: MP4 opens and product stays consistent

1Animate one action per clip

Create the nine script images before assembling the full ad.

In the video generator, use each image as the starting frame.

For the product scene, ask for a static camera and slowly moving mist, without changing the flashlight.

Generate short clips and save the approved files.

Watch the beginning, middle, and end of each clip.

Reject an extra lens, a disappearing handle, or a melting product.

Trim a clean section only if it still serves the scene.

If the tool cannot produce an acceptable movement, try again with less movement before editing.

Mila limits movement to preserve the product’s shape.

Weak decision

Export without listening to the full voice track or checking the product shape.

Verifiable decision

Review the full MP4, checking sequence, speech, and continuity.

Notice which characteristics make the second decision easy to check.

Open the case script and sheet · View teaching references.

2Let the voice guide the pace

Record the line in your own voice or use an authorized synthetic voice.

You do not need to clone anyone.

In CapCut, create a vertical project, place the clips in workbook order, and adjust them to 18 seconds.

Add the voice and keep the music below it.

Export as MP4 and open the file outside the editor.

Check all nine scenes, the clear line, and the ending with a recognizable product.

The short practice is this review of an already created version.

Creating nine scenes, recording, and editing takes extra time; record anything missing as pending.

Paulo listens to the full line before approving the version.

Completed brief · lesson example
1Edit: nine scenes, 18 seconds
2Sound: line is easy to understand
3File: MP4 opens and product stays consistent
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Review the full MP4, checking sequence, speech, and continuity.

Paulo uses the sheet to check: file: MP4 opens and product stays consistent.

The illustrated ending keeps the lantern recognizable. The photo does not prove continuity in a clip; you need to watch the generated video for that.
Teaching illustration created in Codex: The illustrated ending keeps the flashlight recognizable. The photo cannot prove clip continuity; you must watch the generated video.

Test yourself

The music covers the last word of the line. Which change solves the problem?

If you got stuck here, that’s normalIf you have not made all nine clips yet, return to the script and finish the edit. A completed checklist is not an MP4.

Practice now 0/3

Build nine scenes with a clear voice

Set aside 10 minutes of active work for this segment. Full production and queues take more time; this segment is not a finished ad. You are done when the nine-scene MP4 exists and has been reviewed for image, sound, and length.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Build nine scenes with a clear voice
Edit: nine scenes, 18 seconds — <your decision>
Sound: line is easy to understand — <your decision>
File: MP4 opens and product stays consistent — <your decision>
Checked file or frame:
Decision: keep or adjust
Real pending item:

After these steps, you can review a first 18-second version of the Lume ad.

Lesson cheat sheet

Build nine scenes with a clear voice

  1. Edit: nine scenes, 18 seconds
  2. Sound: line is easy to understand
  3. File: MP4 opens and product stays consistent

Your next step

You now have criteria for reviewing a first 18-second version of the Lume ad.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Let music guide the route

Supplemental material · Module 1Production notes and safeguards for continuing after the short practice.

Animate one action per clip

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

Let the voice guide the pace

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 3 · Ad Lab v6.2 · INEMA.CLUB PRO

Module 2 · Lesson 4 of 24

Let music guide the route

Teaching illustration for visual planning: let the music guide the journey.

You can mark four segments of a song for the Vento case.

Planning images before listening can force cuts that fight the movement.

In 1 minute

  1. Track: 20-second instrumental with credits
  2. Segments: four intervals marked after listening
  3. Continuity: same person, outfit, place, and direction

1Choose the track before the scenes

Vento is a fictional 20-second instrumental music video.

A person in coral clothing walks through a green glass corridor.

The goal is to make it feel like one continuous journey.

The example uses no sung voice and does not imitate a known artist.

Open the kit’s instrumental track and listen to all 20 seconds.

Its credits and license are listed in the workbook.

Mark four segments: 0–5, 5–10, 10–15, and 15–20 seconds.

These markers organize the study; adjust your cuts to what you actually hear, without inventing a beat at each marker.

Mila listens before choosing the length of each transition.

Weak decision

Choose four finished scenes and force any music over them.

Verifiable decision

Listen to the track and plan actions that can continue from one segment to the next.

Notice which characteristics make the second decision easy to check.

Open the case script and sheet · View teaching references.

2Apparent continuity takes planning

Write one simple action per segment: start walking, move forward, cross the strip of light, and stop.

Keep the outfit, person, corridor, and movement direction consistent.

The script uses four connected clips.

It is not one real uncut recording, even when the transition looks continuous.

You can create another song with a tool such as Suno if you check the account terms and intended use.

That is optional.

To continue now, use the kit track with its credits.

Save the song name, source, and four chosen timings.

Paulo records the timings using the player’s counter.

Completed script · Vento · music sequence
1
Start · 0–5 s
Body, outfit, and pillars stay steady.
2
Move forward · 5–10 s
Position and scale fit the transition.
3
Strip of light · 10–15 s
Light belongs to the space; it does not change the outfit.
4
Stop · 15–20 s
Feet do not slide, and the music ends deliberately.
Original 20-second plan. The workbook details the image, motion, and sound for each scene.

3Check the decision against its use

Listen to the track and plan actions that can continue from one segment to the next.

Paulo uses the sheet to check continuity: same person, outfit, place, and direction.

Headphones and corridor photos suggest planning from sound. The tabletop photos do not prove a continuous sequence.
Teaching illustration created in Codex: Headphones and corridor photos suggest planning from sound. The tabletop photos do not prove a continuous sequence.

Test yourself

The second segment starts somewhere else and with different clothes. Which revision preserves the idea?

If you got stuck here, that’s normalIf you cannot identify beats, use the four intervals as a starting point and compare by listening. You do not need music theory.

Practice now 0/3

Let music guide the route

Set aside 10 minutes of active work for this segment. Full production and queues take more time; this segment is not a finished ad. You are done when you have listened to the track and linked four intervals to planned actions.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Let music guide the route
Track: 20-second instrumental with credits — <your decision>
Segments: four intervals marked after listening — <your decision>
Continuity: same person, outfit, place, and direction — <your decision>
Checked file or frame:
Decision: keep or adjust
Real pending item:

After these steps, you can mark four segments of a song for the Vento case.

Lesson cheat sheet

Let music guide the route

  1. Track: 20-second instrumental with credits
  2. Segments: four intervals marked after listening
  3. Continuity: same person, outfit, place, and direction

Your next step

You now have criteria for marking four segments of a song for the Vento case.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Plan Vento’s transition points

Supplemental material · Module 2Production notes and safeguards for continuing after the short practice.

Choose the track before the scenes

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

Apparent continuity takes planning

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 4 · Ad Lab v6.2 · INEMA.CLUB PRO

Module 2 · Lesson 5 of 24

Plan Vento’s transition points

Teaching illustration for visual planning: prepare Vento’s transition points.

You can generate a pair of images to test continuity.

Two very different frames can lead to an unexpected transformation or cut between them.

In 1 minute

  1. Person: coral outfit and appearance preserved
  2. Place: floor, pillars, and light consistent
  3. Pair: start and arrival saved and compared

1A similar pair reduces the jump

Generate the person in coral clothing in a green glass corridor, full body, arms relaxed.

Save this reference.

Ask for a second image using the first as a reference: same person moves a few steps forward, keeping the light, outfit, and direction.

Compare the face, outfit length, floor, and pillars.

If the corridor architecture changes, the pair is not ready.

Do not try to fix every difference with a smooth-transition prompt.

Fix the arrival image or reduce the distance between the two positions.

Mila limits the change to a few steps to make comparison easier.

Prompts to compare · teaching example

PromptJoin images with different corridors and expect the model to hide the change.

There are no observable limits to check the work against.

PromptCheck the pair and reduce differences before asking for motion.

There are clear criteria for checking the decision.

Compare the two instructions. They are examples written for this lesson, with no simulated tool response.

Open the case script and sheet · View teaching references.

2An approved ending can start the next segment

When available, the start and end frame feature uses both images to guide the clip’s endpoints.

They do not guarantee everything that happens between them.

To connect segments, save the last clean frame of the approved video and use it to start the next.

For this segment, create and check only the first pair of images.

You will make the other points after testing motion.

Save both versions and a continuity sheet.

The practice ends with real files; a prepared prompt remains pending until it generates one.

Paulo checks the floor before accepting the arrival position.

Completed brief · lesson example
1Person: coral outfit and appearance preserved
2Place: floor, pillars, and light consistent
3Pair: start and arrival saved and compared
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Check the pair and reduce differences before asking for motion.

Paulo uses the sheet to check: pair: start and arrival saved and compared.

The person in coral clothing appears full-length in the corridor. Use appearance, clothing, and architecture as observable references.
Teaching illustration created in Codex: The person in coral clothing appears in full in the corridor. Use appearance, outfit, and architecture as visible references.

Test yourself

The final image now has a door where there used to be glass. What should you do before animating?

If you got stuck here, that’s normalIf the second image changes too much, ask for a smaller change with the first image attached. Keep the rejected result so you can learn why it failed.

Practice now 0/3

Plan Vento’s transition points

Set aside 10 minutes of active work for this segment. Full production and queues take more time; this segment is not a finished ad. You are done when both files exist and have been compared against the three criteria.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Plan Vento’s transition points
Person: coral outfit and appearance preserved — <your decision>
Place: floor, pillars, and light consistent — <your decision>
Pair: start and arrival saved and compared — <your decision>
Checked file or frame:
Decision: keep or adjust
Real pending item:

After these steps, you can generate a pair of images to test continuity.

Lesson cheat sheet

Plan Vento’s transition points

  1. Person: coral outfit and appearance preserved
  2. Place: floor, pillars, and light consistent
  3. Pair: start and arrival saved and compared

Your next step

You now have criteria for generating a pair of images to test continuity.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Check the transitions in the music sequence

Supplemental material · Module 2Production notes and safeguards for continuing after the short practice.

A similar pair reduces the jump

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

An approved ending can start the next segment

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 5 · Ad Lab v6.2 · INEMA.CLUB PRO

Module 2 · Lesson 6 of 24

Check the transitions in the music sequence

Teaching illustration for visual planning: check the joins in the musical journey.

You can review four clips joined into a 20-second music video.

The ten-minute practice is for checking files already created. Generating, recording, and editing scenes takes additional time.

A smooth transition in a still image can break when the person changes scale or direction in motion.

In 1 minute

  1. Video: four segments in 20 seconds
  2. Transitions: body and architecture without unintended jumps
  3. Sound: one continuous track, with credits saved

1Generate and check one transition first

Use the approved pair with a start and end frame feature, if your account offers it.

Ask for a slow walk in the same corridor, with the camera following smoothly.

If only a starting image is available, generate a short segment and use its last clean frame to continue.

Do not promise a continuous journey before watching it.

Check feet, face, outfit, and pillars in the video.

Create the four segments with close transition points.

Save the approved files.

If a transition fails, redo it; a long dissolve can create two overlapping people.

Mila checks the transitions before adding effects.

Weak decision

Cover every transition with a dissolve and accept duplicated people.

Verifiable decision

Check position and motion, and fix the transition before finishing.

Notice which characteristics make the second decision easy to check.

Open the case script and sheet · View teaching references.

2Music continues even when the image is split

In the editor, keep one music track running for all 20 seconds.

Arrange the four clips over it and cut at the chosen transitions.

Compare each transition at normal speed, then frame by frame.

Small timing changes may help; sudden speed changes need another review.

Export the MP4 and watch it from beginning to end.

Record whether the journey feels continuous or has a visible cut.

Do not call four edited clips one real take.

The short practice checks the finished version; generating, connecting, and editing require additional production.

Paulo records the exact second of each jump to find the fix.

Completed brief · lesson example
1Video: four segments in 20 seconds
2Transitions: body and architecture without unintended jumps
3Sound: one continuous track, with credits saved
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Check position and motion, and fix the transition before finishing.

Paulo uses the sheet to check: sound: one continuous track, with credits saved.

The person’s next position suggests continuity, but it also needs comparison with the previous image and the generated clip.
Teaching illustration created in Codex: The person’s next position suggests continuity, but you must compare it with the previous image and the generated clip.

Test yourself

Two people overlap during the dissolve. What is the most useful next test?

If you got stuck here, that’s normalIf a clip is missing, the final review remains pending. You can review existing segments, but the video is not complete.

Practice now 0/3

Check the transitions in the music sequence

Set aside 10 minutes of active work for this segment. Full production and queues take more time; this segment is not a finished ad. You are done when the MP4 exists and you have checked all three transitions.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Check the transitions in the music sequence
Video: four segments in 20 seconds — <your decision>
Transitions: body and architecture without unintended jumps — <your decision>
Sound: one continuous track, with credits saved — <your decision>
Checked file or frame:
Decision: keep or adjust
Real pending item:

After these steps, you can review four clips joined into a 20-second music video.

Lesson cheat sheet

Check the transitions in the music sequence

  1. Video: four segments in 20 seconds
  2. Transitions: body and architecture without unintended jumps
  3. Sound: one continuous track, with credits saved

Your next step

You now have criteria for reviewing four clips joined into a 20-second music video.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Draw five scenes before animating Senda

Supplemental material · Module 2Production notes and safeguards for continuing after the short practice.

Generate and check one transition first

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

Music continues even when the image is split

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 6 · Ad Lab v6.2 · INEMA.CLUB PRO

Module 3 · Lesson 7 of 24

Draw five scenes before animating Senda

Teaching illustration for visual planning: storyboard five Senda scenes before animating.

You can plan five frames for a glasses ad.

Starting with animation can hide an incomplete script. Five frames help you check what each shot should show.

In 1 minute

  1. Sequence: full view, paper, detail, angle, and ending
  2. Timing: five three-second scenes
  3. Limit: preserve frames, lenses, and temples

1The product needs a reason to appear

Senda is a fictional amber-eyewear brand.

The 15-second ad presents shape and material, with no protection or health claims.

Folded cream paper serves as the setting.

The sequence moves from the whole object to a detail, then returns to the full view.

Draw five rectangles on a sheet of paper.

Write in each: full view, folded paper, frame detail, slight angle change, and ending.

Allow three seconds for each scene.

In the workbook, check what stays the same and which movement is allowed in each segment.

Mila draws before spending generations on transitions.

Weak decision

Generate five effects without knowing where the product will appear.

Verifiable decision

Plan five visual purposes with room for the product and final line.

Notice which characteristics make the second decision easy to check.

Open the case script and sheet · View teaching references.

2Plan the space before the detail

The final format is vertical.

Draw the product and leave margin so the temples are not cropped.

The line “Senda: notice the details” will be added in the editor, not requested inside the generated image.

Save the ending for this line, with simple text on a clean background.

A transition does not need to transform a person or change their age.

Here, the folded paper brings the shots closer.

The effect should connect two understandable scenes.

If the product disappears during the transition, reduce the motion and return to the full frame.

Paulo checks whether the whole product shape is visible.

Completed script · Senda · product in five shots
1
Full view · 0–3 s
Full product is recognizable.
2
Paper · 3–6 s
Paper does not transform the product.
3
Material · 6–9 s
Material and joints stay consistent.
4
Angle · 9–12 s
Two temples do not pass through the lenses.
5
Ending · 12–15 s
The line “Senda: notice the details” is readable.
Original 15-second plan. The workbook details the image, motion, and sound for each scene.

3Check the decision against its use

Plan five visual purposes with room for the product and final line.

Paulo uses the sheet to check the limit: preserve frames, lenses, and temples.

Glasses on folded paper illustrate product and setting. The folds do not replace the five frames in your storyboard.
Teaching illustration created in Codex: Glasses on folded paper illustrate product and setting. The folds do not replace the five frames in your script.

Test yourself

The detail looks good, but no scene shows the whole glasses. What is missing?

If you got stuck here, that’s normalThe drawings can be simple. Boxes, arrows, and words are enough to check each scene’s purpose.

Practice now 0/3

Draw five scenes before animating Senda

Set aside 10 minutes of active work for this segment. Full production and queues take more time; this segment is not a finished ad. You are done when the five frames show purpose, timing, and room for the product.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Draw five scenes before animating Senda
Sequence: full view, paper, detail, angle, and ending — <your decision>
Timing: five three-second scenes — <your decision>
Limit: preserve frames, lenses, and temples — <your decision>
Checked file or frame:
Decision: keep or adjust
Real pending item:

After these steps, you can plan five frames for a glasses ad.

Lesson cheat sheet

Draw five scenes before animating Senda

  1. Sequence: full view, paper, detail, angle, and ending
  2. Timing: five three-second scenes
  3. Limit: preserve frames, lenses, and temples

Your next step

You now have criteria for planning five frames for a glasses ad.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Approve the main image of the glasses

Supplementary material · module 3Production notes and care tips for returning after the short practice.

The product needs a reason to appear

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

Plan the space before the detail

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 7 · Ad Lab v6.2 · INEMA.CLUB PRO

Module 3 · Lesson 8 of 24

Approve the main image of the glasses

Teaching illustration for visual planning: approve the main glasses image.

You can generate a vertical Senda reference with its structure checked.

A beautiful frame may have impossible temples. Check its construction, not just color and light.

In 1 minute

  1. Format: vertical reference with the whole object
  2. Structure: two lenses, bridge, temples, and support
  3. Decision: approve or correct based on evidence

1The reference must fit the format

Ask the generator for a vertical image of translucent amber glasses with two dark lenses and two temples, whole on folded cream paper.

Leave room around them.

Save the file before asking for variations.

The product in this exercise is fictional; it does not represent a model for sale.

Check for two lenses, a center bridge, two temples, and contact with the paper.

See whether a temple passes through a lens or changes thickness for no reason.

Do not use a shadow to hide a broken structure.

Correct the object in the reference.

Mila approves the object before moving in for a detail.

Prompts to compare · teaching example

PromptAccept a warped frame because the lighting looks attractive.

There are no observable limits to check the work against.

PromptCheck the lenses, bridge, temples, and support before making variations.

There are clear criteria for checking the decision.

Compare the two instructions. They are examples written for this lesson, with no simulated tool response.

Open the case script and sheet · View teaching references.

2Variations should preserve the construction

Use the approved image to request a close-up of the material.

Ask it to keep the frame, bridge, and hinges.

Compare it with the source.

A detail image may intentionally crop part of the object; the main reference should still show the whole object.

The teaching image in this lesson is horizontal for reading in the course.

It shows the material but does not meet the exercise’s vertical format by itself.

Generate your own file and check the framing.

The practice ends when you save a real reference and record a decision.

Paulo checks the center bridge and both arms.

Completed brief · lesson example
1Format: vertical reference with the full object
2Structure: two lenses, bridge, arms, and nose pads
3Decision: approve or revise with evidence
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Check the lenses, bridge, arms, and nose pads before making variations.

Paulo uses the sheet to check: decision: approve or revise with evidence.

The horizontal reference shows the amber material and nose pads. The exercise calls for a new vertical image with margin.
Teaching illustration created in Codex: The horizontal reference shows the amber material and the nose pads. The exercise calls for a new vertical image with margin.

Test yourself

One arm crosses a lens in the reference. Which decision keeps the flaw out of the video?

It is normal to get stuck hereIf the generator keeps deforming the object, simplify the angle. A less dramatic view may be easier to check.

Practice now 0/3

Approve the main image of the glasses

Set aside 10 minutes of active work for this section. The full production and queues take extra time; this section is not a finished ad. You are done when the vertical file exists and its structure has been checked.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Approve the main glasses image
Format: vertical reference with the full object — <your decision>
Structure: two lenses, bridge, arms, and nose pads — <your decision>
Decision: approve or revise with evidence — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can generate a vertical Senda reference with a checked structure.

Lesson cheat sheet

Approve the main image of the glasses

  1. Format: vertical reference with the full object
  2. Structure: two lenses, bridge, arms, and nose pads
  3. Decision: approve or revise with evidence

Your next step

You now have criteria for generating a vertical Senda reference with a checked structure.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Use paper to connect Senda’s scenes

Supplementary material · module 3Production notes and care tips for returning after the short practice.

The reference must fit the format

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

Variations must preserve the construction

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 8 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 3 · Lesson 9 of 24

Use paper to connect Senda’s scenes

Teaching illustration for visual planning: use paper to connect Senda’s scenes.

You can review the five-scene ad in 15 seconds.

The ten-minute practice is for checking files already created. Generating, recording, and editing scenes takes additional time.

Too much transition can turn the glasses into another object. The setting should support continuity.

In 1 minute

  1. Edit: five scenes in 15 seconds
  2. Continuity: preserve the frame and arms
  3. Ending: readable line and recognizable product

1Small movements protect the product identity

Create the five planned images from the workbook using the approved reference.

Generate clips with a slow push-in or gentle paper movement, keeping the glasses steady.

In one transition, the fold can fill part of the frame and reveal the next shot.

Check the product before, during, and after the transition.

If an arm appears or disappears, redo the shot.

In the editor, cut when the fold covers a similar area in both shots.

A visual match depends on the result you receive, not just the written prompt.

Mila uses the paper to connect shots without transforming the product.

Weak decision

Use a transformation that changes the frame to connect shots.

Verifiable decision

Cut at a compatible fold and check the product throughout the transition.

Notice which characteristics make the second decision easy to check.

Open the case script and sheet · View teaching references.

2End with enough time to recognize it

Edit the five three-second clips.

Add “Senda: notice the details” at the end and check whether it can be read in time.

Use authorized music at a low volume.

Export a vertical MP4 and open it outside the editor.

Review the order, duration, glasses construction, and line of text.

The short practice is an inspection of the assembled video.

If any generation is still missing, list the pending scene and resume production.

A paper storyboard is not a replacement for the exported ad.

Paulo checks whether the closing line can be read without pausing.

Completed brief · lesson example
1Edit: five scenes in 15 seconds
2Continuity: preserve the frame and arms
3Ending: readable line and recognizable product
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Cut at a compatible fold and check the product throughout the transition.

Paulo uses the sheet to check: ending: readable line and recognizable product.

The close-up lets you inspect the material and hinge. Compare it with the previous reference; a photo does not prove a moving transition.
Teaching illustration created in Codex: The close-up lets you inspect the material and hinge. Compare it with the previous reference; a photo does not prove a moving transition.

Test yourself

The object changes shape during the paper transition. Which correction makes sense?

It is normal to get stuck hereIf the transition keeps failing, use a simple cut between approved shots. Record the change in approach in the storyboard.

Practice now 0/3

Use paper to connect Senda’s scenes

Set aside 10 minutes of active work for this section. The full production and queues take extra time; this section is not a finished ad. You are done when the MP4 exists and all five scenes have been checked.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Use paper to connect Senda’s scenes
Edit: five scenes in 15 seconds — <your decision>
Continuity: preserve the frame and arms — <your decision>
Ending: readable line and recognizable product — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can review the five-scene ad in 15 seconds.

Lesson cheat sheet

Use paper to connect Senda’s scenes

  1. Edit: five scenes in 15 seconds
  2. Continuity: preserve the frame and arms
  3. Ending: readable line and recognizable product

Your next step

You now have criteria for reviewing the five-scene ad in 15 seconds.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Reduce the sports ad to the essentials

Supplementary material · module 3Production notes and care tips for returning after the short practice.

Small movements protect the product identity

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

End with enough time to recognize it

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 9 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 4 · Lesson 10 of 24

Reduce the sports ad to the essentials

Teaching illustration for visual planning: reduce the sports ad to the essentials.

You can plan three scenes for the fictional Pulso case with a simple rhythm.

Working fast does not eliminate queues or defects. A smaller scope helps you finish a piece you can check.

In 1 minute

  1. Scope: three four-second scenes
  2. Movement: preparation and one simple step
  3. Rhythm: sound cues without physiological claims

1A short ad needs one clear action

Pulso is a fictional coral-colored sneaker.

The 12-second video shows preparation, foot support, and the start of one step.

The message is to notice your own rhythm.

It does not promise faster running, injury prevention, or better performance.

Plan three four-second scenes.

The first shows the sneaker on the track.

The second shows the person getting ready.

The third shows one simple step.

A short sound can mark each change.

The ten-minute practice is planning; it does not promise a finished ad in that time.

Mila reduces the number of actions so she can check the movement.

Weak decision

Promise a finished ad in ten minutes with difficult motion and several tools.

Verifiable decision

Limit it to three scenes, set the direction, and separate active work from queues.

Notice which characteristics make the second decision easy to check.

Open the case storyboard and sheet · View teaching references.

2Sound builds tension without proving effort

You can record three light taps on a table and use them as editing cues.

They represent rhythm, not a heart-rate measurement.

Save the recording and check for unwanted voices or noise.

You can also make the first edit in silence and add sound later.

Do not start with a complex camera flight through the legs.

The case uses simple framing to observe foot support and anatomy.

Write down which foot starts the movement and where the person is going.

Check these decisions in the clips.

Paulo separates planning time from generation and editing time.

Completed storyboard · Pulso · simplified sports ad
1
Product · 0–4 s
Contact with the track and sole stay consistent.
2
Getting ready · 4–8 s
Two legs, two feet, balanced stance.
3
One step · 8–12 s
The foot does not pass through the ground; the body does not multiply.
Original 12-second plan. The workbook details each scene’s image, motion, and sound.

3Check the decision against its use

Limit it to three scenes, set the direction, and separate active work from queues.

Paulo uses the sheet to check: rhythm: sound cues without physiological claims.

The coral sneaker and cards suggest athletic preparation. The table does not prove an ad was produced in ten minutes.
Teaching illustration created in Codex: The coral sneaker and cards suggest athletic preparation. The table does not prove an ad was produced in ten minutes.

Test yourself

The goal is to test one step clearly. Which scope reduces difficulty without changing the idea?

It is normal to get stuck hereIf the sound is not ready, record that the first edit is silent. You can review the image before choosing sound.

Practice now 0/3

Reduce the sports ad to the essentials

Set aside 10 minutes of active work for this section. The full production and queues take extra time; this section is not a finished ad. You are done when the three scenes, movement direction, and sound decision are recorded.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Reduce the sports ad to the essentials
Scope: three four-second scenes — <your decision>
Movement: preparation and one simple step — <your decision>
Rhythm: sound cues without physiological claims — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can plan three scenes for the Pulso case with a simple rhythm.

Lesson cheat sheet

Reduce the sports ad to the essentials

  1. Scope: three four-second scenes
  2. Movement: preparation and one simple step
  3. Rhythm: sound cues without physiological claims

Your next step

You now have criteria for planning three scenes for the Pulso case with a simple rhythm.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Define the sneaker and starting position

Supplementary material · module 4Production notes and care tips for returning after the short practice.

A short ad needs one clear action

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

Sound builds tension without proving effort

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 10 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 4 · Lesson 11 of 24

Define the sneaker and starting position

Teaching illustration for visual planning: define the sneaker and starting position.

You can generate a Pulso reference and record the planned foot support.

A foot without support or a changing sole weakens the movement’s credibility before editing even begins.

In 1 minute

  1. Sneaker: coral, cream sole, and coral laces
  2. Foot support: contact with the track makes sense
  3. Next position: person standing still, wearing navy clothing

1The product needs a short brief

Pulso has coral fabric, a cream sole, coral laces, and no logo.

Generate a side view on a blue track.

Check the sole shape, foot opening, laces, and ground contact.

Save the approved reference with its prompt.

For the person, plan navy clothing and a stable standing position, with both feet planted and arms relaxed.

The storyboard starts with the person still.

Do not ask for a run, jump, and spin in the same clip.

The sneaker reference should guide the shoe worn by the person, but it cannot guarantee every detail will be preserved.

Mila checks the sole before adding the person to the scene.

Prompts to compare · teaching example

RequestAccept a floating sneaker because the color is right.

There are no observable limits to check the work against.

RequestCheck the product and its support before requesting human movement.

There are clear criteria for checking the decision.

Compare the two instructions. They are examples written for this lesson, with no simulated tool response.

Open the case storyboard and sheet · View teaching references.

2Ground contact must remain plausible

In the person’s opening image, check for two legs, two feet, and believable support.

Choose one short step in a single direction.

Animation will not automatically fix a floating shoe.

Go back to the image before spending more generations.

For this section, generate the sneaker reference and describe the person’s starting position.

Creating the image with the person is part of the full preparation before video.

Keep the two tasks separate so the short practice is not confused with having all references ready.

Paulo describes only one step to make the review easier.

Completed brief · lesson example
1Sneaker: coral, cream sole, and coral laces
2Foot support: contact with the track makes sense
3Next position: person standing still in navy clothing
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Check the product and its support before requesting human movement.

Paulo uses the sheet to check: next position: person standing still in navy clothing.

The side view lets you inspect the sole and its contact with the track. The image shows a fictional product and makes no athletic-benefit claims.
Teaching illustration created in Codex: The side view lets you inspect the sole and its contact with the track. The image shows a fictional product and makes no athletic-benefit claims.

Test yourself

The sneaker appears to float above the track, though the storyboard does not call for that. What should you adjust first?

It is normal to get stuck hereIf the sneaker shape keeps changing, use a simple side angle and remove decorative details from the prompt.

Practice now 0/3

Define the sneaker and starting position

Set aside 10 minutes of active work for this section. The full production and queues take extra time; this section is not a finished ad. You are done when the sneaker file exists and the starting position is described.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Define the sneaker and starting position
Sneaker: coral, cream sole, and coral laces — <your decision>
Foot support: contact with the track makes sense — <your decision>
Next position: person standing still in navy clothing — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can generate a Pulso reference and record the planned foot support.

Lesson cheat sheet

Define the sneaker and starting position

  1. Sneaker: coral, cream sole, and coral laces
  2. Foot support: contact with the track makes sense
  3. Next position: person standing still in navy clothing

Your next step

You now have criteria for generating a Pulso reference and recording the planned foot support.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Assemble Pulso without hiding motion flaws

Supplementary material · module 4Production notes and care tips for returning after the short practice.

The product needs a short brief

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

Ground contact must remain plausible

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 11 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 4 · Lesson 12 of 24

Assemble Pulso without hiding motion flaws

Teaching illustration for visual planning: assemble Pulso without hiding motion flaws.

You can check three sports scenes in an MP4 that is 12 seconds long.

The ten-minute practice is for checking files already created. Generating, recording, and editing scenes takes additional time.

Very fast cuts may hide a flaw from you but still feel strange to viewers.

In 1 minute

  1. Sequence: product, getting ready, and a step
  2. Duration: three scenes, 12 seconds
  3. Review: support, body, and product make sense

1Check the foot support during the step

Prepare an image of the person standing still with relaxed arms and the reference sneaker.

Generate a short movement: one foot moves forward and meets the track, the body stays balanced, and the camera stays still.

Watch the contact section slowly.

Reject extra legs, a melting sole, or a foot passing through the ground.

Also produce the product and preparation shots.

Edit three four-second clips as outlined in the workbook.

If you use sound cues, align them with the selected moments.

They do not need to match every movement.

Leave room for the viewer to recognize the product.

Mila checks the foot contact with the track before choosing a cut.

Weak decision

Speed up the flaw and consider the movement fixed.

Verifiable decision

Check support and anatomy, and redo the section that fails.

Notice which characteristics make the second decision easy to check.

Open the case storyboard and sheet · View teaching references.

2Speed is a viewing choice

Test the clips at normal speed first.

If you change the speed, check the body, audio, and duration again.

An accelerated section may be harder to understand.

The goal is to understand getting ready and taking a step without pausing to figure out what happened.

Export a vertical MP4 that is 12 seconds long.

Open it outside the editor and review all three scenes.

The short practice is this check of a version that has already been produced.

If the movement fails, leave the delivery pending and redo the section that needs it.

Paulo reviews at normal speed after the slow inspection.

Completed brief · lesson example
1Sequence: product, getting ready, and a step
2Duration: three scenes, 12 seconds
3Review: support, body, and product make sense
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Check support and anatomy, and redo the section that fails.

Paulo uses the sheet to check: review: support, body, and product make sense.

The ready position lets you inspect balance. The photo does not show that the step was generated correctly.
Teaching illustration created in Codex: The ready position lets you inspect balance. The photo does not show that the step was generated correctly.

Test yourself

The foot passes through the ground during the step. Which decision addresses the cause?

It is normal to get stuck hereIf the generator fails repeatedly, reduce the action to the start of a step. The movement still needs to serve the planned scene.

Practice now 0/3

Assemble Pulso without hiding motion flaws

Set aside 10 minutes of active work for this section. The full production and queues take extra time; this section is not a finished ad. You are done when the MP4 exists and the movement, product, and duration have been checked.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Assemble Pulso without hiding motion flaws
Sequence: product, getting ready, and a step — <your decision>
Duration: three scenes, 12 seconds — <your decision>
Review: support, body, and product make sense — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can check three sports scenes in an MP4 that is 12 seconds long.

Lesson cheat sheet

Assemble Pulso without hiding motion flaws

  1. Sequence: product, getting ready, and a step
  2. Duration: three scenes, 12 seconds
  3. Review: support, body, and product make sense

Your next step

You now have criteria for checking three sports scenes in an MP4 that is 12 seconds long.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Choose four references for Arquivo do Vento

Supplementary material · module 4Production notes and care tips for returning after the short practice.

Check the foot support during the step

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

Speed is a viewing choice

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 12 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 5 · Lesson 13 of 24

Choose four references for Arquivo do Vento

Teaching illustration for visual planning: choose four references for Arquivo do Vento.

You can describe the place, object, hands, and lighting in a first-person video.

References without a purpose can create a different setting in every shot. Each reference should guide a decision.

In 1 minute

  1. References: room, instrument, gloves, and lighting
  2. Path: enter, approach, observe, and end
  3. Format: first person, four scenes in 16 seconds

1The viewpoint belongs to someone inside the scene

Arquivo do Vento is a fictional observatory with terracotta walls and a circular opening in the ceiling.

The camera represents the visitor’s point of view.

This is called first person.

The film will have four four-second scenes, for a total of 16 seconds.

Prepare four references: the room’s architecture, a brass instrument, hands in gray gloves, and light from the ceiling.

Write down which feature each reference controls.

They can be your own images, generated images, or images you are authorized to use.

Do not use familiar characters or settings as a shortcut to identity.

Mila connects each reference to a choice that can be checked.

Weak decision

Attach four interesting images without explaining each one’s role.

Verifiable decision

Give each reference one job and map a coherent route through the room.

Notice which characteristics make the second decision easy to check.

Open the case storyboard and sheet · View teaching references.

2The observer’s position organizes the space

Draw a simple view of the room: entrance, table, and ceiling opening.

Mark the starting position and the route to the table.

The sequence is enter, approach, observe the instrument, and end.

Show hands only when they make sense from this point of view.

The teaching scene shows an observatory, not a complete set of four reference files.

Your short practice is a sheet with four purposes and a simple map.

Creating visual references is part of the next step, before generating the video.

Paulo draws the table position to check the route.

Completed storyboard · Arquivo do Vento · first person
1
Entry · 0–4 s
Table and ceiling match the map.
2
Approach · 4–8 s
The approach matches the scale.
3
Observation · 8–12 s
Hands and object stay undistorted.
4
Ending · 12–16 s
Doors, ceiling, and table stay in place.
Original 16-second plan. The workbook details each scene’s image, motion, and sound.

3Check the decision against its use

Give each reference one job and map a coherent route through the room.

Paulo uses the sheet to check: format: first person, four scenes in 16 seconds.

The observatory and gloved hand illustrate the original world. The image is not four separate reference files.
Teaching illustration created in Codex: The observatory and gloved hand illustrate the original world. The image is not four separate reference files.

Test yourself

You have four references, but they all show clothing. What is missing for this case?

It is normal to get stuck hereThe map can be a rectangle with three marks. It helps keep doors and tables from changing position without a reason.

Practice now 0/3

Choose four references for Arquivo do Vento

Set aside 10 minutes of active work for this section. Full production and queues take extra time; this section is not a finished ad. You are done when the sheet gives four references their roles and the map shows a possible route.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Choose four references for Arquivo do Vento
References: room, instrument, gloves, and lighting — <your decision>
Path: entry, approach, observation, and ending — <your decision>
Format: first person, four scenes in 16 seconds — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can describe the place, object, hands, and lighting in a first-person video.

Lesson cheat sheet

Choose four references for Arquivo do Vento

  1. References: room, instrument, gloves, and lighting
  2. Path: entry, approach, observation, and ending
  3. Format: first person, four scenes in 16 seconds

Your next step

You now have criteria for describing the place, object, hands, and lighting in a first-person video.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Build the first image from compatible references

Extra material · module 5Production notes and care tips to revisit after the short practice.

The viewpoint belongs to someone inside the scene

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

The observer’s position organizes the space

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 13 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 5 · Lesson 14 of 24

Build the first image from compatible references

Teaching illustration for visual planning: build the first image from compatible references.

You can generate and check an opening image of the observatory.

Prepare the four references before the short review. Creating the files and waiting for processing takes extra time.

A giant hand or light coming from the opposite direction may conflict with the room and make the composition harder.

In 1 minute

  1. Set: four named references
  2. Result: room, instrument, gloves, and lighting make sense together
  3. Record: actual inputs and manual review identified

1Prepare and name the four files

Generate or choose one image for each defined purpose: room, instrument, gloves, and lighting.

Save them with clear names.

If you start from the teaching image, it can serve as a general reference, but it does not replace the four files in your set.

Use the workbook to check the features.

In a generator that accepts multiple references, attach the files and describe each one’s role.

If it does not accept all of them, start with the room and make successive adjustments.

Keep the others as a review sheet.

Do not say the model used them if you only consulted them yourself.

Mila names the references by purpose, not by creation order.

Prompts to compare · teaching example

RequestSay the model received four references when only one was attached.

There are no observable limits to check the work against.

RequestRecord the actual inputs and check all four functions in the result.

There are clear criteria for checking the decision.

Compare the two instructions. They are examples written for this lesson, with no simulated tool response.

Open the case storyboard and sheet · View teaching references.

2First person requires scale and position

Ask for a first-person view, a table ahead, a brass instrument, and gray gloves near the bottom of the frame.

Check that the hands are the right size for the table.

Compare the entrance, ceiling opening, and direction of light with the map.

Remove elements that do not belong in this setting.

The short practice checks the opening image after the four references are ready.

Record which files were sent and which were used only for review.

If generation is still pending, do not mark the image as ready.

Paulo checks the hands against the size of the table.

Completed brief · lesson example
1Set: four named references
2Result: room, instrument, gloves, and lighting make sense together
3Record: actual inputs and manual review identified
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Record the actual inputs and check all four functions in the result.

Paulo uses the sheet to check: record: actual inputs and manual review identified.

The first-person view shows gloved hands, a table, and an instrument. Check scale and architecture before animating.
Teaching illustration created in Codex: The first-person view shows gloved hands, a table, and an instrument. Check scale and architecture before animating.

Test yourself

Your tool accepts one reference at a time. Which approach keeps the process honest?

It is normal to get stuck hereIf the references conflict, simplify. Keep the room as the base and resolve one element at a time.

Practice now 0/3

Build the first image from compatible references

Set aside 10 minutes of active work for this section. Full production and queues take extra time; this section is not a finished ad. You are done when four references and an opening image exist, and you have recorded how each file was used.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Build the first image from compatible references
Set: four named references — <your decision>
Result: room, instrument, gloves, and lighting make sense together — <your decision>
Record: actual inputs and manual review identified — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can generate and check an opening image of the observatory.

Lesson cheat sheet

Build the first image from compatible references

  1. Set: four named references
  2. Result: room, instrument, gloves, and lighting make sense together
  3. Record: actual inputs and manual review identified

Your next step

You now have criteria for generating and checking an opening image of the observatory.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Move through the room without changing locations

Extra material · module 5Production notes and care tips to revisit after the short practice.

Prepare and name the four files

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

First person requires scale and position

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 14 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 5 · Lesson 15 of 24

Move through the room without changing locations

Teaching illustration for visual planning: move through the room without changing locations.

You can check four first-person scenes for spatial continuity.

The ten-minute practice is for checking files already created. Generating, recording, and editing scenes takes additional time.

A door that changes walls can break the feeling of being in one place, even if the colors stay similar.

In 1 minute

  1. Path: four scenes in 16 seconds
  2. Space: table, opening, and entrance stay consistent
  3. Body: hands do not change unexpectedly

1Move the viewpoint a little at a time

Create the four images for the route using the map and approved reference.

Generate a slow approach to the table without passing through objects.

If the hands appear, keep them still or give them one simple action.

Check the tool’s limits before asking it to use several references at once.

Check the ceiling opening, table, instrument, and hands at the beginning and end of each clip.

Do not confuse moving closer with an object growing.

If the room transforms, shorten the distance or redo the transition point.

The map remains your spatial guide.

Mila uses the map to decide whether the scene moved or transformed.

Weak decision

Accept doors changing places because the palette is still terracotta.

Verifiable decision

Check the map and fixed elements in every transition.

Notice which characteristics make the second decision easy to check.

Open the case storyboard and sheet · View teaching references.

2The edit keeps the viewer oriented

Arrange four four-second clips.

A quiet ambient sound can support the room if it is original or authorized.

You do not need to add a scare or narration.

The sequence should make it clear where the person is and what they are observing.

Export the MP4 that is 16 seconds long, then check the three transitions.

Record the doors, table, lighting, and hands.

The short practice reviews a file that has already been produced.

Any missing scene or unplanned transformation keeps the delivery pending.

Paulo notes the timestamp of the flaw so only the needed part is redone.

Completed brief · lesson example
1Path: four scenes in 16 seconds
2Space: table, opening, and entrance stay consistent
3Body: hands do not change unexpectedly
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Check the map and fixed elements in every transition.

Paulo uses the sheet to check: body: hands do not change unexpectedly.

The closer view keeps several room elements. The comparison helps you look for changes, but motion requires an actual clip.
Teaching illustration created in Codex: The closer view keeps several room elements. The comparison helps you look for changes, but motion requires an actual clip.

Test yourself

The table grows even though the camera does not move closer. What should you review?

It is normal to get stuck hereIf the room changes too much, move forward a shorter distance. The goal is to observe the space, not to demonstrate the most difficult motion available.

Practice now 0/3

Move through the room without changing locations

Set aside 10 minutes of active work for this section. Full production and queues take extra time; this section is not a finished ad. You are done when the MP4 exists and all three transitions have been checked against the map.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Move through the room without changing locations
Path: four scenes in 16 seconds — <your decision>
Space: table, opening, and entrance stay consistent — <your decision>
Body: hands do not change unexpectedly — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can check four first-person scenes for spatial continuity.

Lesson cheat sheet

Move through the room without changing locations

  1. Path: four scenes in 16 seconds
  2. Space: table, opening, and entrance stay consistent
  3. Body: hands do not change unexpectedly

Your next step

You now have criteria for checking four first-person scenes for spatial continuity.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Write seven demonstration scenes for Dobra

Extra material · module 5Production notes and care tips to revisit after the short practice.

Move the viewpoint a little at a time

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

The edit keeps the viewer oriented

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 15 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 6 · Lesson 16 of 24

Write seven demonstration scenes for Dobra

Teaching illustration for visual planning: write seven demonstration scenes for Dobra.

You can plan a fictional demonstration without inventing a testimonial.

A close, conversational style can sound like a customer’s experience. The script needs to make clear that it is acted.

In 1 minute

  1. Structure: seven scenes in 21 seconds
  2. Lines: observable descriptions, no invented experience
  3. Label: Fictional demonstration made with AI

1The demonstration shows what is in the scene

Dobra is a fictional olive-canvas bag with cream handles.

Jo, an adult synthetic character, presents its shape in seven scenes.

The video will be 21 seconds long.

It uses the language of personal demos but does not represent a buyer or a real test.

Open the storyboard in the workbook.

The scenes show an introduction, the full bag, the handle, fabric, opening, full view, and ending.

Use observable lines: see the shape, look at the handles, check the detail.

Avoid “I have used it for months” or “it lasts forever,” because there is no such experience or evidence.

Mila describes the visible action instead of inventing an experience.

Weak decision

Have a synthetic character claim she bought and tested the bag.

Verifiable decision

Use a labeled demonstration with lines about what appears in the scene.

Notice which characteristics make the second decision easy to check.

Open the case storyboard and sheet · View teaching references.

2Identify the example on the piece itself

Plan a readable label: Fictional demonstration made with AI.

The label should stay with the piece, not be hidden only in the production folder.

At the end, use “Explore the Dobra concept.”

Do not invent a price, stock, rating, or reason to buy now.

The brand and character were created to teach continuity.

For a real product, photos, measurements, and claims must match the product.

For this exercise, the practice ends with seven scenes and the planned lines.

The voice and clips come later.

Paulo checks that the label stays with the video.

Completed storyboard · Dobra · seven-scene demonstration
1
Introduction · 0–3 s
See the shape. Check mouth and voice, or label the narration.
2
Full view · 3–6 s
The whole bag. Keep its rectangular shape.
3
Handles · 6–9 s
Look at the handles. Keep the hand and fabric distinct.
4
Fabric · 9–12 s
Show the fabric detail. Keep its material consistent.
5
Opening · 12–15 s
See the opening. Keep the edges and handles consistent.
6
Full view · 15–18 s
Compare the whole set. Keep the face, clothing, and product consistent.
7
Ending · 18–21 s
Explore the Dobra concept. Keep the full line readable.
Original 21-second plan. The workbook details each scene’s image, motion, and sound.

3Check the decision against its use

Use a labeled demonstration with lines about what appears in the scene.

Paulo uses the sheet to check: label: fictional demonstration made with AI.

The character and bag illustrate demonstration planning. The cards are not testimonials or sales results.
Teaching illustration created in Codex: The character and bag illustrate demonstration planning. The cards are not testimonials or sales results.

Test yourself

Which line fits a fictional demonstration of the bag?

It is normal to get stuck hereIf a line requires proof you do not have, replace it with an observable description or remove the claim.

Practice now 0/3

Write seven demonstration scenes for Dobra

Set aside 10 minutes of active work for this section. Full production and queues take extra time; this section is not a finished ad. You are done when all seven scenes and the label are written without claims of real experience.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Write seven demonstration scenes for Dobra
Structure: seven scenes in 21 seconds — <your decision>
Lines: observable descriptions, no invented experience — <your decision>
Label: Fictional demonstration made with AI — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can plan a fictional demonstration without inventing a testimonial.

Lesson cheat sheet

Write seven demonstration scenes for Dobra

  1. Structure: seven scenes in 21 seconds
  2. Lines: observable descriptions, no invented experience
  3. Label: Fictional demonstration made with AI

Your next step

You now have criteria for planning a fictional demonstration without inventing a testimonial.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Keep Dobra’s character, bag, and voice consistent

Extra material · module 6Production notes and care tips to revisit after the short practice.

The demonstration shows what is in the scene

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

Identify the example on the piece itself

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 16 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 6 · Lesson 17 of 24

Keep Dobra’s character, bag, and voice consistent

Teaching illustration for visual planning: keep Dobra’s character, bag, and voice consistent.

You can generate a combined reference and choose a voice you are authorized to use.

Changing the face, clothes, or handle between scenes can make the demo look like a collage of different products.

In 1 minute

  1. Character: short hair, brown skin, and cream blouse
  2. Product: olive canvas, two cream handles, and rectangular shape
  3. Voice: source recorded and use permitted

1The brief records the fixed features

Jo has brown skin, short black hair, and a cream blouse.

The bag is olive canvas with two cream handles and a rectangular shape.

Generate a waist-up image of Jo holding the whole bag.

Ask for a neutral home background and window light.

Check the hands, handles, bag shape, and face.

Save the approved image as a combined reference.

In later scenes, ask to change only the framing or the needed action.

A reference helps but does not prevent unintended changes.

Compare each result with the brief.

Mila checks the hands before approving the reference.

Prompts to compare · teaching example

RequestGenerate Jo from scratch in every scene and choose a famous voice to seem trustworthy.

There are no observable limits to check the work against.

RequestKeep the appearance and product consistent, using a voice with a known source and permitted use.

There are clear criteria for checking the decision.

Compare the two instructions. They are examples written for this lesson, with no simulated tool response.

Open the case storyboard and sheet · View teaching references.

2You can record the line without cloning anyone

Choose your own recording or a synthetic voice the tool allows you to use.

Record its source.

Do not use another person’s voice without permission.

Jo’s image does not represent a real person whose identity is being copied.

To sync speech, use an avatar or lip-sync feature available in your account.

Check which image types it accepts and start with one short line.

For this practice, generate the combined reference and record your voice choice.

Testing spoken lines is part of the next production step.

Paulo records the voice source with the storyboard.

Completed brief · lesson example
1Character: short hair, brown skin, and cream blouse
2Product: olive canvas, two cream handles, and rectangular shape
3Voice: source recorded and use permitted
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Keep the appearance and product consistent, using a voice with a known source and permitted use.

Paulo uses the sheet to check: voice: source recorded and use permitted.

The fictional character holds the bag to show its shape and handles. This scene does not depict a real customer or prove product use.
Teaching illustration created in Codex: The fictional character holds the bag to show its shape and handles. The scene does not depict a real customer or prove product use.

Test yourself

The bag gained green handles in a variation. Which decision keeps the case consistent?

It is normal to get stuck hereIf the pose distorts the hands, simplify the action. Holding the bag still is usually easier to control than opening and turning it at the same time.

Practice now 0/3

Keep Dobra’s character, bag, and voice consistent

Set aside 10 minutes of active work for this section. Full production and queues take extra time; this section is not a finished ad. You are done when the reference exists and your voice choice is recorded.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Keep Dobra’s character, bag, and voice consistent
Character: short hair, brown skin, and cream blouse — <your decision>
Product: olive canvas, two cream handles, and rectangular shape — <your decision>
Voice: source recorded and use permitted — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can generate a combined reference and choose an authorized voice.

Lesson cheat sheet

Keep Dobra’s character, bag, and voice consistent

  1. Character: short hair, brown skin, and cream blouse
  2. Product: olive canvas, two cream handles, and rectangular shape
  3. Voice: source recorded and use permitted

Your next step

You now have criteria for generating a combined reference and choosing an authorized voice.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Connect the seven scenes without changing the bag

Extra material · module 6Production notes and care tips to revisit after the short practice.

The brief records the fixed features

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

You can record the line without cloning anyone

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 17 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 6 · Lesson 18 of 24

Connect the seven scenes without changing the bag

Educational visual-planning illustration: connect the seven scenes without changing the bag.

You can review a 21-second demonstration with a visible label.

The ten-minute practice is for checking files already created. Generating, recording, and editing scenes takes additional time.

Detail shots can hide a change in material, handle, or shape. Check continuity in every scene.

In 1 minute

  1. Video: seven scenes in 21 seconds
  2. Continuity: character, hands, bag, and voice
  3. Label: visible on the exported piece

1Produce the short line before the full sequence

Generate a test with the line “See the shape,” using the chosen reference and voice.

Check the mouth, face, and end of the line.

If the feature does not accept the image or is unavailable, use narration over the product.

Record that adaptation; do not present the scene as synchronized.

Prepare the seven shots in the workbook.

In detail shots, narration can continue without showing the mouth.

This reduces how much lip-syncing you need.

Check that the fabric, handles, and bag proportions stay consistent.

Reject hands that merge into the object.

Mila uses product shots to leave room for the narration.

Weak decision

Hide changes to the bag with captions and leave out that the character is fictional.

Verifiable decision

Check the product and character, and keep the label readable.

Notice which characteristics make the second decision easy to check.

Open the case storyboard and sheet · View teaching references.

2The label is part of the edit

Arrange seven three-second scenes in the editor.

Place the planned short lines, with silence where needed.

Include “Fictional demonstration made with AI” in readable type and check its contrast.

Keep the product visible and do not cover flaws with text.

Export a vertical MP4 that is 21 seconds long.

Open the file and check all seven scenes, clear speech, identity, product, and label.

The short practice is this final review.

If clips, audio, or the label are missing, leave the delivery pending.

Paulo checks the label in the MP4 itself, outside the editor.

Completed brief · lesson example
1Video: seven scenes in 21 seconds
2Continuity: character, hands, bag, and voice
3Label: visible on the exported piece
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Check the product and character, and keep the label readable.

Paulo uses the sheet to check: label: visible on the exported piece.

The handle detail lets you compare fabric and construction with the shared reference. The photo does not prove an action in motion.
Teaching illustration created in Codex: The handle detail lets you compare the fabric and structure with the combined reference. The photo does not prove an action in motion.

Test yourself

The mouth does not match the speech, and you will narrate over the product. How should you record this?

It is normal to get stuck hereIf sync fails, narration over approved details can keep the demo working. Update the storyboard and record the change.

Practice now 0/3

Connect the seven scenes without changing the bag

Set aside 10 minutes of active work for this section. Full production and queues take extra time; this section is not a finished ad. You are done when the MP4 exists and you have checked the image, voice, and label.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Connect the seven scenes without changing the bag
Video: seven scenes in 21 seconds — <your decision>
Continuity: character, hands, bag, and voice — <your decision>
Label: visible on the exported piece — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can review a 21-second demonstration with a visible label.

Lesson cheat sheet

Connect the seven scenes without changing the bag

  1. Video: seven scenes in 21 seconds
  2. Continuity: character, hands, bag, and voice
  3. Label: visible on the exported piece

Your next step

You now have criteria for reviewing a 21-second demonstration with a visible label.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Organize files so you can recreate a scene

Extra material · module 6Production notes and care tips to revisit after the short practice.

Produce the short line before the full sequence

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

The label is part of the edit

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 18 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 7 · Lesson 19 of 24

Organize files so you can recreate a scene

Educational visual-planning illustration: organize files so you can recreate the work.

You can create a production folder that tracks one scene.

Without a link between prompt, reference, and result, a small correction can turn into a whole new production.

In 1 minute

  1. Folder: one place for each case and file type
  2. Name: case, scene, and attempt
  3. Record: file, reference, prompt, and status

1Every file needs a place

Create a Laboratorio-Anuncios folder.

Inside it, make a folder for each case: Lume, Vento, Senda, Pulso, Arquivo, and Dobra.

In each case, use five folders: storyboard, referencias, clips, audio, and entrega.

Keep rejected versions in a separate folder called testes.

Choose a scene that has already been produced.

Name files with the case, scene, and attempt, such as lume-c03-t02.mp4.

In a note, record the prompt, reference used, and decision.

Do not rename files already linked to the editor without checking that the project can still find them.

Mila keeps the rejected attempt to compare it with the correction.

Weak decision

Save files with names like final-new-better and no link to the storyboard.

Verifiable decision

Link each scene to its prompt, reference, and review decision.

Notice which characteristics make the second decision easy to check.

Open the case storyboard and sheet · View teaching references.

2The record must help you find the source

A useful row lists the scene, file, reference, prompt, and status.

Fictional example: scene 3; lume-c03-t02.mp4; referencia-c03.png; fixed camera; approved after checking the handle.

The example shows the record format; it does not claim that this file is in the kit.

When you change a prompt, keep the earlier version.

That makes it possible to see which change helped.

You do not need to record every editor click.

Prioritize details that let you recreate the scene and explain why an attempt passed or was rejected.

Paulo uses the scene number to find the section.

Completed brief · lesson example
1Folder: one place for each case and file type
2Name: case, scene, and attempt
3Record: file, reference, prompt, and status
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Link each scene to its prompt, reference, and review decision.

Paulo uses the sheet to check: record: file, reference, prompt, and status.

Mila and Paulo organize a reference folder. The scene illustrates filing; the actual files must exist in your own structure.
Teaching illustration created in Codex: Mila and Paulo organize a reference folder. The scene illustrates filing; the actual files must exist in your setup.

Test yourself

You need to redo only scene 3. Which record helps you find the source?

It is normal to get stuck hereIf your files are already scattered, organize a copy first. Check that the editor still finds the media before moving the originals.

Practice now 0/3

Organize files so you can recreate a scene

Set aside 10 minutes of active work for this section. Full production and queues take extra time; this section is not a finished ad. You are done when the folder structure exists and you can trace one real scene back to its reference and prompt.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Organize files so you can recreate a scene
Folder: one place for each case and file type — <your decision>
Name: case, scene, and attempt — <your decision>
Record: file, reference, prompt, and status — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can create a production folder that tracks one scene.

Lesson cheat sheet

Organize files so you can recreate a scene

  1. Folder: one place for each case and file type
  2. File name: case, scene, and attempt
  3. Record: file, reference, prompt, and status

Your next step

You now have criteria for creating a production folder that tracks one scene.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Track attempts, time, and resources

Extra material · module 7Production notes and care tips to revisit after the short practice.

Every file needs a place

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

The record must help you find the source

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 19 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 7 · Lesson 20 of 24

Track attempts, time, and resources

Educational visual-planning illustration: track attempts, time, and resources.

You can record the actual effort for a case without confusing an estimate with a measurement.

An approved generation does not show how many attempts it took. Without that record, the next plan is a guess.

In 1 minute

  1. Time: active work tracked separately from waiting
  2. Resources: attempts and measured or unknown usage
  3. Next scene: limit and alternative defined

1Separate active work from waiting

Choose one of the cases produced.

Record minutes spent planning, monitoring generation, editing, and reviewing.

Note processing wait time separately.

If you did not measure a step, mark it as an estimate.

Do not present an approximate memory as a timed measurement.

Also record attempts, approved files, and credits used when the account shows that information.

If you paid, record the actual amount and date.

If the information is unavailable, write “not measured.”

The course does not set service prices or guarantee a cost per ad.

Mila changes one variable after identifying a repeated flaw.

Prompts to compare · teaching example

RequestAdvertise a production time using only the duration of the latest generation.

There are no observable limits to check the work against.

RequestRecord work, waiting, and attempts, clearly labeled as measured or estimated.

There are clear criteria for checking the decision.

Compare the two instructions. They are examples written for this lesson, with no simulated tool response.

Open the case storyboard and sheet · View teaching references.

2A repeated flaw calls for a small change

Teaching example: three attempts lost the bag handle.

Before the fourth attempt, reduce the hand movement and check the reference.

Record the change and compare.

Repeating the exact same prompt without examining the flaw can use resources without teaching you anything.

Set an attempt limit for the next scene and choose an alternative.

Example: after two failed turns, try a fixed camera.

The limit is your work choice, not a universal rule.

The alternative still needs to serve the storyboard.

Paulo records “not measured” when the account does not show usage.

Completed brief · lesson example
1Time: active work tracked separately from waiting
2Resources: attempts and measured or unknown usage
3Next scene: limit and alternative defined
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Record work, waiting, and attempts, clearly labeled as measured or estimated.

Paulo uses the sheet to check: next scene: limit and alternative defined.

Objects tied to the six cases recall that each production has its own challenges. The image does not represent measured cost or results.
Teaching illustration created in Codex: Objects from the six cases suggest that each production has its own challenges. The image does not show measured cost or results.

Test yourself

You did not record editing time, but you remember it roughly. How should you enter it?

It is normal to get stuck hereYou can start tracking now. You do not need to invent numbers for earlier steps to complete the table.

Practice now 0/3

Track attempts, time, and resources

Set aside 10 minutes of active work for this section. Full production and queues take extra time; this section is not a finished ad. You are done when the record separates measurements from estimates and includes a concrete alternative.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Track attempts, time, and resources
Time: active work tracked separately from waiting — <your decision>
Resources: attempts and measured or unknown usage — <your decision>
Next scene: limit and alternative defined — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can record the actual effort for a case without confusing an estimate with a measurement.

Lesson cheat sheet

Track attempts, time, and resources

  1. Time: active work tracked separately from waiting
  2. Resources: attempts and measured or unknown usage
  3. Next scene: limit and alternative defined

Your next step

You now have criteria for recording the actual effort for a case without confusing an estimate with a measurement.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Review image, sound, and message in separate passes

Extra material · module 7Production notes and care tips to revisit after the short practice.

Separate active work from waiting

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

A repeated flaw calls for a small change

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 20 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 7 · Lesson 21 of 24

Review image, sound, and message in separate passes

Educational visual-planning illustration: review image, sound, and message in separate passes.

You can fill in a review sheet with timestamps that help locate issues.

Trying to notice everything in one viewing can make you miss clipped speech, inconsistent identity, or unreadable text.

In 1 minute

  1. Passes: image, sound, and message
  2. Record: time, problem, and action
  3. Decision: approved, revise, or pending for each version

1Three passes reduce competing attention

Choose an MP4 that has already been produced.

On the first pass, watch the image: product, character, hands, background, and transitions.

On the second, listen for sound: full lines, music, and noise.

On the third, check the message: opening, main information, label, and ending.

Pause when you find a problem and note the timestamp shown by the player.

Write down what happened and what change to test.

Fictional example: 00:07; handle disappears; redo the clip with the hand still.

“It felt strange” needs this detail to guide a correction.

Mila separates sound review from the visual review.

Weak decision

Write “it felt strange” with no time, criterion, or next action.

Verifiable decision

Locate the problem and record a correction that can be checked.

Notice which characteristics make the second decision easy to check.

Open the case storyboard and sheet · View teaching references.

2A review ends with a decision

Use three statuses: approved, revise, or pending.

Approved means this version passed the case criteria.

Revise requires an observed problem.

Pending means a file or check is still missing.

None of these statuses predicts sales or reach.

After making a correction, watch the section again and then the full video.

A local edit can change the duration and sound.

Save the sheet with the exact name of the version reviewed.

Do not approve an old version after the delivery has been replaced.

Paulo locates the problem by its timestamp before requesting a change.

Completed brief · lesson example
1Passes: image, sound, and message
2Record: time, problem, and action
3Decision: approved, revise, or pending for each version
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Locate the problem and record a correction that can be checked.

Paulo uses the sheet to check: decision: approved, revise, or pending for each version.

Headphones and product images represent review passes. The dark screen avoids simulating an editing result.
Teaching illustration created in Codex: Headphones and product images represent review passes. The blank screen avoids simulating an edited result.

Test yourself

The review found an error at 00:07. Which note best guides the correction?

It is normal to get stuck hereIf you find no issues, record the criteria you checked. Do not invent a flaw just to fill in the sheet.

Practice now 0/3

Review image, sound, and message in separate passes

Set aside 10 minutes of active work for this section. Full production and queues take extra time; this section is not a finished ad. You are done when one MP4 has been reviewed in all three passes and given a documented status.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Review image, sound, and message in separate passes
Passes: image, sound, and message — <your decision>
Record: time, problem, and action — <your decision>
Decision: approved, revise, or pending for each version — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can fill in a review sheet with timestamps that help locate issues.

Lesson cheat sheet

Review image, sound, and message in separate passes

  1. Passes: image, sound, and message
  2. Record: time, problem, and action
  3. Decision: approved, revise, or pending for each version

Your next step

You now have criteria for filling in a review sheet with timestamps that help locate issues.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Choose a case for the final finish

Extra material · module 7Production notes and care tips to revisit after the short practice.

Three passes reduce competing attention

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

A review ends with a decision

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 21 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 8 · Lesson 22 of 24

Choose a case for the final finish

Educational visual-planning illustration: choose a case for the final finish.

You can define a final deliverable with a scope and acceptance criteria.

Trying to perfect every ad at once makes it harder to know which version you will actually deliver.

In 1 minute

  1. Choice: one of the six cases, with a reason
  2. Scope: format, duration, scenes, and files
  3. Acceptance: sequence, identity, sound, and readability

1Choose based on what you want to demonstrate

After producing the first versions of all six cases, choose one to finish.

Lume demonstrates storytelling; Vento, continuity; Senda, product; Pulso, motion; Arquivo, space; Dobra, demonstration.

Choose based on what you want to practice, without promising commercial success.

Open a sheet and record the case, audience, message, format, duration, and delivery files.

Keep the scene count and duration set in the workbook.

Example: Senda, concept presentation, vertical, 15 seconds, five scenes, MP4, and a source folder.

Mila chooses the case based on the work she wants to demonstrate.

Weak decision

Choose a favorite version and change the scope with every new idea.

Verifiable decision

Set the case, format, duration, deliverables, and criteria before finishing.

Notice which characteristics make the second decision easy to check.

Open the case storyboard and sheet · View teaching references.

2Acceptance criteria must be observable

Write four criteria: complete sequence, consistent identity, understandable audio, and readable text.

Add the fictional-with-AI label.

If the case has no voice, check the music and effects for distortion.

The sheet should let you make a decision without relying only on taste.

For this section, choose and document the final finish.

If any of the six versions is still missing, record that and complete it before final delivery.

Set aside 28 to 40 hours for the lab’s production work, plus queue time.

This range is a study estimate, not a guaranteed deadline.

Paulo checks the expected files before calling the work complete.

Completed brief · lesson example
1Choice: one of the six cases, with a reason
2Scope: format, duration, scenes, and files
3Acceptance: sequence, identity, sound, and readability
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Set the case, format, duration, deliverables, and criteria before finishing.

Paulo uses the sheet to check: acceptance: sequence, identity, sound, and readability.

Mila and Paulo review flashlight references before choosing the finish. The scene illustrates a decision, not approval by a real customer.
Teaching illustration created in Codex: Mila and Paulo review the lantern references before choosing a final finish. The scene illustrates a decision; it does not show approval from a real customer.

Test yourself

A new idea adds six scenes to the approved finish. What should you do first?

It is normal to get stuck hereIf you are undecided, choose the case with the clearest problem and a possible fix. Save the other ideas for another version.

Practice now 0/3

Choose a case for the final finish

Set aside 10 minutes of active work for this section. Full production and queues take extra time; this section is not a finished ad. You are done when the final sheet defines the deliverable and lists any earlier items still pending.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Choose a case for the final finish
Choice: one of the six cases, with a reason — <your decision>
Scope: format, duration, scenes, and files — <your decision>
Acceptance: sequence, identity, sound, and readability — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can define a final deliverable with a scope and acceptance criteria.

Lesson cheat sheet

Choose a case for the final finish

  1. Choice: one of the six cases, with a reason
  2. Scope: format, duration, scenes, and files
  3. Acceptance: sequence, identity, sound, and readability

Your next step

You now have criteria for defining a final deliverable with a scope and acceptance criteria.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Fix a flaw and compare the versions

Extra material · module 8Production notes and care tips to revisit after the short practice.

Choose based on what you want to demonstrate

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

Acceptance criteria must be observable

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 22 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 8 · Lesson 23 of 24

Fix a flaw and compare the versions

Educational visual-planning illustration: fix a flaw and compare versions.

You can produce a revised version and explain one specific change.

The ten-minute practice is for checking files already created. Generating, recording, and editing scenes takes additional time.

Redoing everything makes it hard to find which change solved the problem. A targeted correction helps you compare cause and result.

In 1 minute

  1. Before: file and identified criterion
  2. After: version with one main change
  3. Comparison: observed result and decision

1Choose a problem from the review sheet

Open the chosen version and the lesson 21 sheet.

Choose one priority flaw.

Example: a handle disappears, a line ends abruptly, or the final line does not fit.

Record the time and the smallest change needed.

Keep the earlier version under its own name.

Fix only the section that needs it in the generator or editor.

A shape flaw may require a new generation.

A cut-off voice may require an editing change.

Do not use the same fix for different problems.

Save the revised version and keep the files it came from.

Mila chooses the smallest change tied to the observed problem.

Prompts to compare · teaching example

RequestChange the music, character, and storyboard at once without being able to explain the effect.

There are no observable limits to check the work against.

RequestChange one point, compare the same section, and review the full piece.

There are clear criteria for checking the decision.

Compare the two instructions. They are examples written for this lesson, with no simulated tool response.

Open the case storyboard and sheet · View teaching references.

2Compare the same section in both versions

Watch the earlier and revised versions with the same sound and size settings.

Check the criterion that led to the change.

Then watch the full video, because duration and pacing may have changed.

Record “improved,” “got worse,” or “no observed difference.”

If the first version already passes every criterion, make one controlled alternate ending.

Compare them and keep the one that best serves the message.

There is no need to invent a flaw.

The short practice reviews this comparison after you make the change; queues and editing take extra time.

Paulo compares the same section so he does not judge different parts.

Completed brief · lesson example
1Before: file and identified criterion
2After: version with one main change
3Comparison: observed result and decision
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Change one point, compare the same section, and review the whole piece.

Paulo uses the sheet to check: comparison: observed result and decision.

Photos of the same flashlight remind you to compare controlled versions. The exercise requires two actual video versions.
Teaching illustration created in Codex: Photos of the same lantern serve as a reminder of controlled comparison. The exercise requires two actual video versions.

Test yourself

You changed five things and the video improved. What can you not yet say with confidence?

It is normal to get stuck hereIf there is no improvement, keep the earlier version and record what you learned. A rejected attempt also informs the next decision.

Practice now 0/3

Fix a flaw and compare the versions

Set aside 10 minutes of active work for this section. Full production and queues take extra time; this section is not a finished ad. You are done when you have compared two actual versions and made a reasoned decision.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Fix a flaw and compare the versions
Before: file and identified criterion — <your decision>
After: version with one main change — <your decision>
Comparison: observed result and decision — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can produce a revised version and explain one specific change.

Lesson cheat sheet

Fix a flaw and compare the versions

  1. Before: file and identified criterion
  2. After: version with one main change
  3. Comparison: observed result and decision

Your next step

You now have criteria for producing a revised version and explaining one specific change.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Deliver the six studies and one checked final version

Extra material · module 8Production notes and care tips to revisit after the short practice.

Choose a problem from the review sheet

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

Compare the same section in both versions

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 23 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO

Module 8 · Lesson 24 of 24

Deliver the six studies and one checked final version

Educational visual-planning illustration: deliver the six studies and one checked final finish.

You can organize six first versions and one revised final ad.

The ten-minute practice is for checking files already created. Generating, recording, and editing scenes takes additional time.

A folder full of attempts does not show which files are ready or how the work was done.

In 1 minute

  1. Studies: six MP4s with checked duration and sequence
  2. Final version: chosen version with a documented comparison
  3. Files: sources, credits, label, and index

1The delivery needs a simple index

Create a note listing the six cases and the name of each checked MP4.

Lume is 18 seconds; Vento, 20; Senda, 15; Pulso, 12; Arquivo, 16; Dobra, 21.

Add the chosen final file and the sheet comparing versions.

Keep the storyboard, references, prompts, approved clips, audio, and credits in the right folders.

Include the editor project if it lets you save a usable copy.

Check that this copy can find the media files.

An MP4 alone does not preserve every part of the edit.

Mila keeps the sources so a future correction is possible.

Weak decision

Send a folder with no index and call reference images completed campaigns.

Verifiable decision

Identify the six MP4s, the final version, and their sources, with the review recorded.

Notice which characteristics make the second decision easy to check.

Open the case storyboard and sheet · View teaching references.

2Open the files another person would receive

Open each MP4 outside the editor.

Check the opening, ending, image, audio, text, and fictional-with-AI label.

Also review the credits for the music used.

If you use the kit excerpt, keep the attribution listed with the publication or delivery.

The final practice is complete only when all six studies and the final version exist and have passed review.

Keep any pending item visible in the index.

The result is a portfolio of original studies, without claiming clients, published campaigns, or results that did not happen.

Paulo uses the index to distinguish studies, final work, and pending items.

Completed brief · lesson example
1Studies: six MP4s with checked duration and sequence
2Final version: chosen version with a documented comparison
3Files: sources, credits, label, and index
Use this sheet as a reference. Replace the example with your own project.

3Check the decision against its use

Identify the six MP4s, the final version, and their sources, with the review recorded.

Paulo uses the sheet to check: files: sources, credits, label, and index.

Mila and Paulo review a series of bag images. The photo illustrates an organized delivery; it does not replace the seven required video files.
Teaching illustration created in Codex: Mila and Paulo review a series of bag images. The photo illustrates an organized delivery; it does not replace the seven required video files.

Test yourself

You have only five exported studies. How should you record the delivery?

It is normal to get stuck hereIf a file is missing, find the matching earlier step. You do not need to restart cases that have already been checked.

Practice now 0/3

Deliver the six studies and one checked final version

Set aside 10 minutes of active work for this section. Full production and queues take extra time; this section is not a finished ad. You are done when all six MP4s and the final version are checked, with an index and organized sources.

Use your own or authorized references. Label illustrative images and keep the originals. AI features may require an account or plan; check before generating.

Project: Ad Lab
Lesson: Deliver the six studies and one checked final version
Studies: six MP4s with checked duration and sequence — <your decision>
Final version: chosen version with a documented comparison — <your decision>
Files: sources, credits, label, and index — <your decision>
File or frame checked:
Decision: keep or adjust
Actual pending items:

After completing these steps, you can organize six first versions and one revised final ad.

Lesson cheat sheet

Deliver the six studies and one checked final version

  1. Studies: six MP4s with checked duration and sequence
  2. Final version: chosen version with a documented comparison
  3. Files: sources, credits, label, and index

Your next step

You now have criteria for organizing six first versions and one revised final ad.

Save this lesson’s deliverable in the project folder. You will use it in the next step.

Next: Apply the system to a new piece and compare it with the documented rules.

Extra material · module 8Production notes and care tips to revisit after the short practice.

The delivery needs a simple index

Experiment at your own pace

Repeat with one change at a time. Save the prompt, reference, and result so you can compare them.

What to observe

Check which features are available in your account before generating. Queues, credits, and plans are not included in the course.

Open the files another person would receive

Experiment at your own pace

Keep the previous version and note what changed in how it reads. Undo any change that does not help.

What to observe

All six cases are original and fictional. Codex images illustrate decisions; they are not real campaigns or finished videos.

Official documentation · consulted on 25/09/2026

Kling: video · Kling: start and end · Kling: avatar · CapCut: motion control · Suno: music terms · Synthetic voice · Carefree: kit track source · Track attribution

Check features and costs in your current account. Guides may show different steps depending on the version and device.

Lesson 24 · Laboratório de Anúncios v6.2 · INEMA.CLUB PRO